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kawari/resources/scripts/effects/Sprint.lua
Joshua Goins 3d81d1ed01 Implement enough status effect handling to make Sprint work
This includes making Sprint degrade into Jog, and now status
effects start to be scripted.
2025-07-14 19:52:50 -04:00

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Lua

EFFECT_JOG = 4209
function onGain(player)
-- it does nothing
end
function onLose(player)
player:gain_effect(EFFECT_JOG, 20.0)
end