# libxiv [![sourcehut](https://img.shields.io/badge/repository-sourcehut-lightgrey.svg?logo=data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZlcnNpb249IjEuMSINCiAgICB3aWR0aD0iMTI4IiBoZWlnaHQ9IjEyOCI+DQogIDxkZWZzPg0KICAgIDxmaWx0ZXIgaWQ9InNoYWRvdyIgeD0iLTEwJSIgeT0iLTEwJSIgd2lkdGg9IjEyNSUiIGhlaWdodD0iMTI1JSI+DQogICAgICA8ZmVEcm9wU2hhZG93IGR4PSIwIiBkeT0iMCIgc3RkRGV2aWF0aW9uPSIxLjUiDQogICAgICAgIGZsb29kLWNvbG9yPSJibGFjayIgLz4NCiAgICA8L2ZpbHRlcj4NCiAgICA8ZmlsdGVyIGlkPSJ0ZXh0LXNoYWRvdyIgeD0iLTEwJSIgeT0iLTEwJSIgd2lkdGg9IjEyNSUiIGhlaWdodD0iMTI1JSI+DQogICAgICA8ZmVEcm9wU2hhZG93IGR4PSIwIiBkeT0iMCIgc3RkRGV2aWF0aW9uPSIxLjUiDQogICAgICAgIGZsb29kLWNvbG9yPSIjQUFBIiAvPg0KICAgIDwvZmlsdGVyPg0KICA8L2RlZnM+DQogIDxjaXJjbGUgY3g9IjUwJSIgY3k9IjUwJSIgcj0iMzglIiBzdHJva2U9IndoaXRlIiBzdHJva2Utd2lkdGg9IjQlIg0KICAgIGZpbGw9Im5vbmUiIGZpbHRlcj0idXJsKCNzaGFkb3cpIiAvPg0KICA8Y2lyY2xlIGN4PSI1MCUiIGN5PSI1MCUiIHI9IjM4JSIgc3Ryb2tlPSJ3aGl0ZSIgc3Ryb2tlLXdpZHRoPSI0JSINCiAgICBmaWxsPSJub25lIiBmaWx0ZXI9InVybCgjc2hhZG93KSIgLz4NCjwvc3ZnPg0KCg==)](https://git.sr.ht/~redstrate/libxiv) [![GitHub mirror](https://img.shields.io/badge/mirror-GitHub-black.svg?logo=github)](https://github.com/redstrate/libxiv) [![ryne.moe mirror](https://img.shields.io/badge/mirror-ryne.moe-red.svg?logo=git)](https://git.ryne.moe/redstrate/libxiv) A modding framework for FFXIV written in C++. This is intended for use [Novus](https://git.sr.ht/~redstrate/novus), my custom modding tool - but it's eventually going to be integrated into [Astra](https://git.sr.ht/~redstrate/astra) as well. ## Goals * Be integratable into launchers for updating support. * Can export penumbra mods, I have no interest in exporting in TexTools's format. * Can export/edit some formats such as models, and metadata/exl.