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libxiv/include
Joshua Goins 68ecdca929 Add very experimental skeleton loading
Added functions to extract Havok pak files, and extract some skeleton
data from an externally processed Havok XML file. This still requires
you to use the proprietary Havok SDK though, but I'll think of a
solution in the future.
2022-04-12 23:27:21 -04:00
..
compression.h Add initial files 2022-03-15 15:33:57 -04:00
crc32checksum.h Further improve Windows support 2022-03-27 21:48:50 -04:00
exdparser.h Output uint64/int64 raw in exdparser 2022-04-12 15:27:42 -04:00
exhparser.h Add support for excel sheets with subrows 2022-04-12 14:39:33 -04:00
exlparser.h Add exl parser, make exd category configurable 2022-04-11 10:18:29 -04:00
fiinparser.h Add initial files 2022-03-15 15:33:57 -04:00
gamedata.h Add very experimental skeleton loading 2022-04-12 23:27:21 -04:00
havokxmlparser.h Add very experimental skeleton loading 2022-04-12 23:27:21 -04:00
indexparser.h Add initial files 2022-03-15 15:33:57 -04:00
installextract.h Allow specifying an install directory for game 2022-03-16 18:33:22 -04:00
language.h Add language code support when reading EXD files 2022-04-11 10:36:34 -04:00
mdlparser.h Load normal data from model 2022-04-12 09:11:14 -04:00
patch.h Add basic patch installation support 2022-03-17 00:58:18 -04:00
string_utils.h Add initial files 2022-03-15 15:33:57 -04:00
utility.h Add EXD/EXH file parsing 2022-03-16 00:02:07 -04:00