Now you can easily parse EXL files, and this commit includes changes to GameData to easily extract a EXH from just an excel sheet name like "Item" or "Map". However this still doesn't work for language seperated excel sheets yet.
16 lines
No EOL
210 B
C++
16 lines
No EOL
210 B
C++
#pragma once
|
|
|
|
#include <string_view>
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
struct EXLRow {
|
|
std::string name;
|
|
int id;
|
|
};
|
|
|
|
struct EXL {
|
|
std::vector<EXLRow> rows;
|
|
};
|
|
|
|
EXL readEXL(std::string_view path); |