Add initial files
This commit is contained in:
parent
9618ed61e6
commit
34e114a733
4 changed files with 368 additions and 0 deletions
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
*.user
|
188
NativeLauncher.cpp
Normal file
188
NativeLauncher.cpp
Normal file
|
@ -0,0 +1,188 @@
|
|||
#define WIN32_LEAN_AND_MEAN 1
|
||||
|
||||
#include <iostream>
|
||||
#include <windows.h>
|
||||
#include <AccCtrl.h>
|
||||
#include <AclAPI.h>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
bool disable_debug_privilege()
|
||||
{
|
||||
HANDLE hToken = NULL;
|
||||
LUID luidDebugPrivilege;
|
||||
PRIVILEGE_SET RequiredPrivileges;
|
||||
BOOL bResult;
|
||||
|
||||
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES, &hToken))
|
||||
{
|
||||
std::cout << "OpenProcessToken failed: " << GetLastError() << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (!LookupPrivilegeValue(NULL, L"SeDebugPrivilege", &luidDebugPrivilege))
|
||||
{
|
||||
std::cout << "LookupPrivilegeValue failed: " << GetLastError() << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
RequiredPrivileges.PrivilegeCount = 1;
|
||||
RequiredPrivileges.Control = PRIVILEGE_SET_ALL_NECESSARY;
|
||||
|
||||
RequiredPrivileges.Privilege[0].Luid = luidDebugPrivilege;
|
||||
RequiredPrivileges.Privilege[0].Attributes = SE_PRIVILEGE_ENABLED;
|
||||
|
||||
PrivilegeCheck(hToken, &RequiredPrivileges, &bResult);
|
||||
|
||||
if (bResult) // SeDebugPrivilege is enabled; try disabling it
|
||||
{
|
||||
TOKEN_PRIVILEGES TokenPrivileges;
|
||||
TokenPrivileges.PrivilegeCount = 1;
|
||||
TokenPrivileges.Privileges[0].Luid = luidDebugPrivilege;
|
||||
TokenPrivileges.Privileges[0].Attributes = SE_PRIVILEGE_REMOVED;
|
||||
|
||||
if (!AdjustTokenPrivileges(hToken, FALSE, &TokenPrivileges, 0, NULL, 0)) {
|
||||
std::cout << "AdjustTokenPrivileges failed: " << GetLastError() << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct handle_data {
|
||||
unsigned long process_id;
|
||||
HWND window_handle;
|
||||
};
|
||||
|
||||
BOOL CALLBACK enum_windows_callback(HWND handle, LPARAM lParam)
|
||||
{
|
||||
handle_data& data = *(handle_data*)lParam;
|
||||
unsigned long process_id = 0;
|
||||
GetWindowThreadProcessId(handle, &process_id);
|
||||
if (data.process_id != process_id)
|
||||
return TRUE;
|
||||
data.window_handle = handle;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool has_window(unsigned long process_id)
|
||||
{
|
||||
handle_data data;
|
||||
data.process_id = process_id;
|
||||
data.window_handle = 0;
|
||||
EnumWindows(enum_windows_callback, (LPARAM)&data);
|
||||
return data.window_handle != nullptr;
|
||||
}
|
||||
|
||||
int launch_game(char* appC, char* argC)
|
||||
{
|
||||
std::string app(appC);
|
||||
std::string arg(argC);
|
||||
|
||||
//Prepare CreateProcess args
|
||||
std::wstring app_w(app.length(), L' '); // Make room for characters
|
||||
std::copy(app.begin(), app.end(), app_w.begin()); // Copy string to wstring.
|
||||
|
||||
std::wstring arg_w(arg.length(), L' '); // Make room for characters
|
||||
std::copy(arg.begin(), arg.end(), arg_w.begin()); // Copy string to wstring.
|
||||
|
||||
std::wstring input = app_w + L" " + arg_w;
|
||||
wchar_t* arg_concat = const_cast<wchar_t*>(input.c_str());
|
||||
const wchar_t* app_const = app_w.c_str();
|
||||
|
||||
TCHAR username[256];
|
||||
DWORD size = 256;
|
||||
if (!GetUserName((TCHAR*)username, &size))
|
||||
{
|
||||
std::cout << "GetUserName failed: " << GetLastError() << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
EXPLICIT_ACCESS pExplicitAccess;
|
||||
ZeroMemory(&pExplicitAccess, sizeof(pExplicitAccess));
|
||||
BuildExplicitAccessWithName(&pExplicitAccess, username, 0x001fffdf, GRANT_ACCESS, 0);
|
||||
|
||||
PACL NewAcl;
|
||||
SetEntriesInAcl(1u, &pExplicitAccess, nullptr, &NewAcl);
|
||||
|
||||
SECURITY_DESCRIPTOR secDes;
|
||||
ZeroMemory(&secDes, sizeof(secDes));
|
||||
if (!InitializeSecurityDescriptor(&secDes, 1u))
|
||||
{
|
||||
std::cout << "InitializeSecurityDescriptor failed: " << GetLastError() << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!SetSecurityDescriptorDacl(&secDes, true, NewAcl, false))
|
||||
{
|
||||
std::cout << "SetSecurityDescriptorDacl failed: " << GetLastError() << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
STARTUPINFO si;
|
||||
PROCESS_INFORMATION pi;
|
||||
|
||||
ZeroMemory(&si, sizeof(si));
|
||||
si.cb = sizeof(si);
|
||||
ZeroMemory(&pi, sizeof(pi));
|
||||
|
||||
SECURITY_ATTRIBUTES pSec;
|
||||
ZeroMemory(&pSec, sizeof(pSec));
|
||||
pSec.nLength = sizeof(pSec);
|
||||
pSec.lpSecurityDescriptor = &secDes;
|
||||
pSec.bInheritHandle = false;
|
||||
|
||||
if (!CreateProcess(nullptr, arg_concat, &pSec, nullptr, false, 0x20, nullptr, nullptr, &si, &pi))
|
||||
{
|
||||
std::cout << "CreateProcess failed: " << GetLastError() << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
while (!has_window(pi.dwProcessId))
|
||||
{
|
||||
Sleep(10);
|
||||
}
|
||||
|
||||
PACL myAcl;
|
||||
auto gsi = GetSecurityInfo(GetCurrentProcess(), SE_KERNEL_OBJECT, DACL_SECURITY_INFORMATION, nullptr, nullptr, &myAcl, nullptr, nullptr);
|
||||
if (gsi != ERROR_SUCCESS)
|
||||
{
|
||||
std::cout << "GetSecurityInfo failed: " << gsi << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
auto ssi = SetSecurityInfo(pi.hProcess, SE_KERNEL_OBJECT, DACL_SECURITY_INFORMATION | UNPROTECTED_DACL_SECURITY_INFORMATION, nullptr, nullptr, myAcl, nullptr);
|
||||
if (ssi != ERROR_SUCCESS)
|
||||
{
|
||||
std::cout << "SetSecurityInfo failed: " << ssi << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
CloseHandle(pi.hProcess);
|
||||
CloseHandle(pi.hThread);
|
||||
|
||||
return pi.dwProcessId;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 3)
|
||||
{
|
||||
std::cout << "needs game and arguments";
|
||||
return -1;
|
||||
}
|
||||
|
||||
disable_debug_privilege();
|
||||
|
||||
auto pid = launch_game(argv[1], argv[2]);
|
||||
|
||||
std::cout << pid;
|
||||
|
||||
return pid;
|
||||
}
|
157
NativeLauncher.vcxproj
Normal file
157
NativeLauncher.vcxproj
Normal file
|
@ -0,0 +1,157 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{F1EAA424-8DEC-4963-872B-6CFAC77811BA}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>NativeLauncher</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)XIVLauncher\bin\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)XIVLauncher\bin\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="NativeLauncher.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
NativeLauncher.vcxproj.filters
Normal file
22
NativeLauncher.vcxproj.filters
Normal file
|
@ -0,0 +1,22 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="NativeLauncher.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
Reference in a new issue