2024-04-26 22:32:25 -04:00
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// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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2024-05-27 18:18:54 -04:00
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#include <KXmlGuiWindow>
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2024-04-26 22:32:25 -04:00
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#include "filecache.h"
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struct GameData;
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2024-05-27 18:18:54 -04:00
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class MainWindow : public KXmlGuiWindow
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2024-04-26 22:32:25 -04:00
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{
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Q_OBJECT
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public:
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explicit MainWindow(GameData *data);
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private:
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2025-05-01 17:59:20 -04:00
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void setupActions();
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2024-04-26 22:32:25 -04:00
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GameData *data = nullptr;
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FileCache cache;
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physis_Material m_material;
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2025-05-01 17:59:20 -04:00
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};
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