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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
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// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "mainwindow.h"
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#include <QApplication>
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#include <QDesktopServices>
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#include <QHBoxLayout>
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#include <QListWidget>
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#include <QMenuBar>
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#include <QUrl>
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#include <physis.hpp>
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#include "maplistwidget.h"
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#include "mapview.h"
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MainWindow::MainWindow(GameData *data)
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: NovusMainWindow()
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, data(data)
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, cache(*data)
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{
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setMinimumSize(1280, 720);
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setupMenubar();
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auto dummyWidget = new QWidget();
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setCentralWidget(dummyWidget);
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auto layout = new QHBoxLayout();
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dummyWidget->setLayout(layout);
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auto listWidget = new MapListWidget(data);
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listWidget->setMaximumWidth(400);
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layout->addWidget(listWidget);
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auto mapView = new MapView(data, cache);
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layout->addWidget(mapView);
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connect(listWidget, &MapListWidget::mapSelected, this, [data, mapView](const QString &basePath) {
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QString base2Path = basePath.left(basePath.lastIndexOf(QStringLiteral("/level/")));
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QString bgPath = QStringLiteral("bg/%1/bgplate/").arg(base2Path);
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std::string bgPathStd = bgPath.toStdString() + "terrain.tera";
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auto tera_buffer = physis_gamedata_extract_file(data, bgPathStd.c_str());
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auto tera = physis_parse_tera(tera_buffer);
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mapView->addTerrain(bgPath, tera);
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});
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}
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#include "moc_mainwindow.cpp"
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