1
Fork 0
mirror of https://github.com/redstrate/Novus.git synced 2025-04-22 20:17:46 +00:00

Prevent crash in map editor when it loads an invalid plate model

This commit is contained in:
Joshua Goins 2024-04-18 18:53:21 -04:00
parent 16759394c7
commit 002a460379

View file

@ -37,13 +37,14 @@ void MapView::addTerrain(QString basePath, physis_Terrain terrain)
auto plateMdlFile = physis_gamedata_extract_file(data, mdlPathStd.c_str());
auto plateMdl = physis_mdl_parse(plateMdlFile);
mdlPart->addModel(plateMdl,
false,
glm::vec3(terrain.plates[i].position[0], 0.0f, terrain.plates[i].position[1]),
QStringLiteral("terapart%1").arg(i),
{},
0);
if (plateMdl.p_ptr != nullptr) {
mdlPart->addModel(plateMdl,
false,
glm::vec3(terrain.plates[i].position[0], 0.0f, terrain.plates[i].position[1]),
QStringLiteral("terapart%1").arg(i),
{},
0);
}
}
}