mirror of
https://github.com/redstrate/Novus.git
synced 2025-06-07 13:47:45 +00:00
Enable the imageCubeArray feature
Needed for some game shaders, and also quiets a validation layer warning.
This commit is contained in:
parent
df035f7fb1
commit
05ab7dfc21
1 changed files with 1 additions and 0 deletions
|
@ -217,6 +217,7 @@ RenderManager::RenderManager(GameData *data)
|
||||||
enabledFeatures.shaderClipDistance = VK_TRUE;
|
enabledFeatures.shaderClipDistance = VK_TRUE;
|
||||||
enabledFeatures.shaderCullDistance = VK_TRUE;
|
enabledFeatures.shaderCullDistance = VK_TRUE;
|
||||||
enabledFeatures.fillModeNonSolid = VK_TRUE;
|
enabledFeatures.fillModeNonSolid = VK_TRUE;
|
||||||
|
enabledFeatures.imageCubeArray = VK_TRUE;
|
||||||
|
|
||||||
// TODO: Update the Flatpak Vulkan SDK to support this
|
// TODO: Update the Flatpak Vulkan SDK to support this
|
||||||
#if defined(VK_KHR_DYNAMIC_RENDERING_LOCAL_READ_EXTENSION_NAME)
|
#if defined(VK_KHR_DYNAMIC_RENDERING_LOCAL_READ_EXTENSION_NAME)
|
||||||
|
|
Loading…
Add table
Reference in a new issue