From 0e39c846d7ab1d1a75dca69d6ced5f620e6027da Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 17 May 2025 11:37:40 -0400 Subject: [PATCH] Increase the free camera speed --- parts/mdl/vulkanwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/parts/mdl/vulkanwindow.cpp b/parts/mdl/vulkanwindow.cpp index 5f406d7..835019a 100644 --- a/parts/mdl/vulkanwindow.cpp +++ b/parts/mdl/vulkanwindow.cpp @@ -224,8 +224,8 @@ void VulkanWindow::render() forward = normalize(glm::angleAxis(part->yaw, glm::vec3(0, 1, 0)) * glm::angleAxis(part->pitch, glm::vec3(1, 0, 0)) * glm::vec3(0, 0, 1)); right = normalize(glm::angleAxis(part->yaw, glm::vec3(0, 1, 0)) * glm::vec3(1, 0, 0)); - part->position += right * movX * 50.0f * deltaTime; - part->position += forward * movY * 50.0f * deltaTime; + part->position += right * movX * 200.0f * deltaTime; + part->position += forward * movY * 200.0f * deltaTime; m_renderer->camera.view = glm::mat4(1.0f); m_renderer->camera.view = glm::translate(m_renderer->camera.view, part->position);