From 0f0e6b5f1b90441271ac28eba5d9d91c06ec2ce3 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Fri, 2 Feb 2024 14:29:04 -0500 Subject: [PATCH] mdlviewer: Add bottom widget for future usage --- mdlviewer/src/mainwindow.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/mdlviewer/src/mainwindow.cpp b/mdlviewer/src/mainwindow.cpp index 1826ca5..e297cf7 100644 --- a/mdlviewer/src/mainwindow.cpp +++ b/mdlviewer/src/mainwindow.cpp @@ -25,7 +25,7 @@ MainWindow::MainWindow(GameData *data) auto dummyWidget = new QWidget(); setCentralWidget(dummyWidget); - auto layout = new QHBoxLayout(); + auto layout = new QVBoxLayout(); layout->setContentsMargins(0, 0, 0, 0); dummyWidget->setLayout(layout); @@ -38,6 +38,15 @@ MainWindow::MainWindow(GameData *data) part->setSkeleton(physis_parse_skeleton(physis_gamedata_extract_file(data, skelNameStd.c_str()))); layout->addWidget(part); + + auto tabWidget = new QTabWidget(); + tabWidget->setMaximumHeight(150); + + auto renderWidget = new QWidget(); + + tabWidget->addTab(renderWidget, QStringLiteral("Render")); + + layout->addWidget(tabWidget); } void MainWindow::setupFileMenu(QMenu *menu)