diff --git a/renderer/src/gamerenderer.cpp b/renderer/src/gamerenderer.cpp index 2c1cc3a..bb0754c 100644 --- a/renderer/src/gamerenderer.cpp +++ b/renderer/src/gamerenderer.cpp @@ -69,7 +69,7 @@ GameRenderer::GameRenderer(Device &device, GameData *data) m_tileNormal = m_device.addGameTexture(VK_FORMAT_R8G8B8A8_UNORM, physis_texture_parse(physis_gamedata_extract_file(m_data, "chara/common/texture/-tile_n.tex"))); m_device.nameTexture(m_tileNormal, "chara/common/texture/-tile_n.tex"); - m_tileDiffuse = m_device.addGameTexture(VK_FORMAT_R8G8B8A8_UNORM, physis_t"Exexture_parse(physis_gamedata_extract_file(m_data, "chara/common/texture/-tile_d.tex"))); + m_tileDiffuse = m_device.addGameTexture(VK_FORMAT_R8G8B8A8_UNORM, physis_texture_parse(physis_gamedata_extract_file(m_data, "chara/common/texture/-tile_d.tex"))); m_device.nameTexture(m_tileDiffuse, "chara/common/texture/-tile_d.tex"); size_t vertexSize = planeVertices.size() * sizeof(glm::vec4);