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MDLViewer: Add lod and triangle count

This commit is contained in:
Joshua Goins 2024-04-20 15:32:32 -04:00
parent c7b618e6bc
commit 26c7fad3a0
2 changed files with 36 additions and 2 deletions

View file

@ -6,6 +6,8 @@
#include "filecache.h" #include "filecache.h"
#include "novusmainwindow.h" #include "novusmainwindow.h"
#include <QFormLayout>
struct GameData; struct GameData;
class MDLPart; class MDLPart;
@ -22,4 +24,5 @@ protected:
GameData *data = nullptr; GameData *data = nullptr;
MDLPart *part = nullptr; MDLPart *part = nullptr;
FileCache cache; FileCache cache;
QFormLayout *m_detailsLayout = nullptr;
}; };

View file

@ -10,6 +10,7 @@
#include <QDesktopServices> #include <QDesktopServices>
#include <QFileDialog> #include <QFileDialog>
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QLabel>
#include <QListWidget> #include <QListWidget>
#include <QMenuBar> #include <QMenuBar>
#include <physis.hpp> #include <physis.hpp>
@ -56,7 +57,13 @@ MainWindow::MainWindow(GameData *data)
}); });
renderLayout->addWidget(wireframeCheckbox); renderLayout->addWidget(wireframeCheckbox);
auto modelWidget = new QWidget();
m_detailsLayout = new QFormLayout();
modelWidget->setLayout(m_detailsLayout);
tabWidget->addTab(renderWidget, i18nc("@title:tab", "Render")); tabWidget->addTab(renderWidget, i18nc("@title:tab", "Render"));
tabWidget->addTab(modelWidget, i18nc("@title:tab", "Model"));
tabWidget->setDocumentMode(true); // hide borders tabWidget->setDocumentMode(true); // hide borders
tabWidget->tabBar()->setExpanding(true); tabWidget->tabBar()->setExpanding(true);
@ -70,13 +77,37 @@ void MainWindow::setupFileMenu(QMenu *menu)
connect(openMDLFile, &QAction::triggered, [this] { connect(openMDLFile, &QAction::triggered, [this] {
auto fileName = QFileDialog::getOpenFileName(nullptr, i18nc("@title:window", "Open MDL File"), QStringLiteral("~"), i18n("FFXIV Model File (*.mdl)")); auto fileName = QFileDialog::getOpenFileName(nullptr, i18nc("@title:window", "Open MDL File"), QStringLiteral("~"), i18n("FFXIV Model File (*.mdl)"));
if (!fileName.isEmpty()) { if (!fileName.isEmpty()) {
auto buffer = physis_read_file(fileName.toStdString().c_str());
if (buffer.data == nullptr) {
return;
}
auto mdl = physis_mdl_parse(buffer);
if (mdl.p_ptr == nullptr) {
return;
}
part->clear(); part->clear();
setWindowTitle(fileName); setWindowTitle(fileName);
auto buffer = physis_read_file(fileName.toStdString().c_str()); part->addModel(mdl, false, glm::vec3(), QStringLiteral("mdl"), {}, 0);
part->addModel(physis_mdl_parse(buffer), false, glm::vec3(), QStringLiteral("mdl"), {}, 0); // Clear layout
QLayoutItem *child = nullptr;
while ((child = m_detailsLayout->takeAt(0)) != nullptr) {
child->widget()->setParent(nullptr);
child->widget()->deleteLater();
}
m_detailsLayout->addRow(i18n("LOD #:"), new QLabel(QString::number(mdl.num_lod)));
uint32_t triangleCount = 0;
for (int i = 0; i < mdl.lods[0].num_parts; i++) {
triangleCount += mdl.lods[0].parts[i].num_indices / 3;
}
m_detailsLayout->addRow(i18n("Triangle #:"), new QLabel(QString::number(triangleCount)));
} }
}); });
} }