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exdpart: Reformat code, misc cleanup
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24f878b19a
commit
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2 changed files with 68 additions and 62 deletions
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@ -211,7 +211,8 @@ void EXDPart::loadSheet(QString name, physis_Buffer buffer)
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}
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}
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Language EXDPart::getSuitableLanguage(physis_EXH* pExh) {
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Language EXDPart::getSuitableLanguage(physis_EXH *pExh)
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{
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for (int i = 0; i < pExh->language_count; i++) {
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if (pExh->languages[i] == Language::English) {
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return Language::English;
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@ -220,3 +221,5 @@ Language EXDPart::getSuitableLanguage(physis_EXH* pExh) {
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return Language::None;
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}
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#include "moc_exdpart.cpp"
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@ -10,7 +10,10 @@
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#include <physis.hpp>
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// TODO: rename to "EXDH" or "Excel" part or something similar because you cannot preview EXD on it's own
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class EXDPart : public QWidget {
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class EXDPart : public QWidget
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{
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Q_OBJECT
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public:
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explicit EXDPart(GameData *data);
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