From 2fee10e9c2c52ac2d99de590dc389432ce67c301 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Mon, 2 Jun 2025 21:48:58 -0400 Subject: [PATCH] Give a name to the model in the material view --- apps/mateditor/src/materialview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/mateditor/src/materialview.cpp b/apps/mateditor/src/materialview.cpp index 73cd336..310e616 100644 --- a/apps/mateditor/src/materialview.cpp +++ b/apps/mateditor/src/materialview.cpp @@ -39,7 +39,7 @@ void MaterialView::addSphere(physis_Material material) std::string skelNameStd = skelName.toStdString(); mdlPart->setSkeleton(physis_parse_skeleton(physis_gamedata_extract_file(data, skelNameStd.c_str()))); - mdlPart->addModel(m_mdl, true, glm::vec3(), QStringLiteral(""), {material}, 0); + mdlPart->addModel(m_mdl, true, glm::vec3(), QStringLiteral("mdl"), {material}, 0); } #include "moc_materialview.cpp"