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karuku: Reformat code, misc cleanup
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2 changed files with 5 additions and 1 deletions
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@ -9,6 +9,8 @@ struct GameData;
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class MainWindow : public NovusMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(GameData *data);
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@ -54,4 +54,6 @@ MainWindow::MainWindow(GameData *data)
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exdPart->loadSheet(item->text(), file);
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});
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}
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}
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#include "moc_mainwindow.cpp"
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