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Fix TickCount not picking up on OS properly at build-time
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parent
ea4a056815
commit
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2 changed files with 7 additions and 3 deletions
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@ -2,14 +2,14 @@ add_executable(argcracker src/main.cpp src/tickcount.cpp)
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target_link_libraries(argcracker PUBLIC Qt5::Core ${LIBRARIES} physis z)
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target_include_directories(argcracker PUBLIC include)
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if(APPLE)
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
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target_compile_definitions(argcracker PUBLIC MACOS)
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endif()
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if(WIN32)
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
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target_compile_definitions(argcracker PUBLIC WIN32)
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endif()
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if(LINUX)
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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target_compile_definitions(argcracker PUBLIC LINUX)
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endif()
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@ -1,3 +1,5 @@
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#include <cstdint>
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#if defined(MACOS)
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#include <sys/sysctl.h>
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#include <mach/mach_time.h>
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@ -22,6 +24,8 @@ uint32_t TickCount() {
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#endif
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#if defined(LINUX)
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#include <ctime>
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uint32_t TickCount() {
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struct timespec ts;
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