mirror of
https://github.com/redstrate/Novus.git
synced 2025-04-25 13:17:46 +00:00
Fix misc warnings, code errors and slight improvements
This commit is contained in:
parent
8bd7148b79
commit
88d80a64cf
35 changed files with 71 additions and 85 deletions
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@ -47,7 +47,7 @@ private:
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QComboBox *raceCombo = nullptr, *subraceCombo = nullptr, *genderCombo = nullptr;
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GameData *data = nullptr;
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physis_CMP cmp;
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physis_CMP cmp{};
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float heightScale = 0.5f;
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float bustScale = 1.0f;
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@ -6,7 +6,7 @@
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#include "gearview.h"
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BoneEditor::BoneEditor(GearView *gearView, QWidget *parent)
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: SklbPart()
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: SklbPart(parent)
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, gearView(gearView)
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{
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connect(&gearView->part(), &MDLPart::skeletonChanged, this, [this, gearView] {
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@ -4,7 +4,7 @@
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#include "cmpeditor.h"
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CmpEditor::CmpEditor(GameData *data, QWidget *parent)
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: CmpPart(data)
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: CmpPart(data, parent)
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{
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setWindowTitle(QStringLiteral("CMP Editor"));
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@ -148,12 +148,12 @@ void FullModelViewer::addGear(GearInfo &info)
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{
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switch (info.slot) {
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case Slot::Body:
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if (topSlot ? *topSlot != info : true) {
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if (!topSlot || *topSlot != info) {
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topSlot = info;
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}
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break;
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case Slot::Legs:
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if (bottomSlot ? *bottomSlot != info : true) {
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if (!bottomSlot || *bottomSlot != info) {
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bottomSlot = info;
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}
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break;
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@ -3,7 +3,6 @@
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#include "gearlistmodel.h"
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#include <QDebug>
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#include <QtConcurrent>
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#include <magic_enum.hpp>
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@ -76,7 +75,7 @@ int GearListModel::columnCount(const QModelIndex &parent) const
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QModelIndex GearListModel::index(int row, int column, const QModelIndex &parent) const
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{
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if (!hasIndex(row, column, parent))
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return QModelIndex();
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return {};
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TreeInformation *parentItem;
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@ -88,19 +87,19 @@ QModelIndex GearListModel::index(int row, int column, const QModelIndex &parent)
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TreeInformation *childItem = parentItem->children[row];
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if (childItem)
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return createIndex(row, column, childItem);
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return QModelIndex();
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return {};
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}
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QModelIndex GearListModel::parent(const QModelIndex &index) const
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{
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if (!index.isValid())
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return QModelIndex();
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return {};
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TreeInformation *childItem = static_cast<TreeInformation *>(index.internalPointer());
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auto childItem = static_cast<TreeInformation *>(index.internalPointer());
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TreeInformation *parentItem = childItem->parent;
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if (parentItem == rootItem)
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return QModelIndex();
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return {};
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return createIndex(parentItem->row, 0, parentItem);
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}
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@ -109,13 +108,11 @@ QVariant GearListModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return {};
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if (!index.isValid())
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return QVariant();
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if (role != Qt::DisplayRole)
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return QVariant();
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return {};
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TreeInformation *item = static_cast<TreeInformation *>(index.internalPointer());
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auto item = static_cast<TreeInformation *>(index.internalPointer());
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if (item->type == TreeType::Category) {
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return QLatin1String(magic_enum::enum_name(*item->slotType).data());
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@ -139,7 +136,7 @@ QVariant GearListModel::headerData(int section, Qt::Orientation orientation, int
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std::optional<GearInfo> GearListModel::getGearFromIndex(const QModelIndex &index)
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{
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TreeInformation *item = static_cast<TreeInformation *>(index.internalPointer());
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auto item = static_cast<TreeInformation *>(index.internalPointer());
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if (item->type == TreeType::Item) {
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return item->gear;
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}
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@ -173,7 +170,7 @@ void GearListModel::finished()
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int i = 0;
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for (auto slot : magic_enum::enum_values<Slot>()) {
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TreeInformation *categoryItem = new TreeInformation();
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auto categoryItem = new TreeInformation();
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categoryItem->type = TreeType::Category;
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categoryItem->slotType = slot;
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categoryItem->parent = rootItem;
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@ -181,9 +178,9 @@ void GearListModel::finished()
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rootItem->children.push_back(categoryItem);
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int j = 0;
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for (auto gear : gears) {
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for (const auto &gear : gears) {
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if (gear.slot == slot) {
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TreeInformation *item = new TreeInformation();
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auto item = new TreeInformation();
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item->type = TreeType::Item;
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item->gear = gear;
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item->parent = categoryItem;
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@ -3,7 +3,6 @@
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#include "gearview.h"
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#include <QDebug>
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#include <QThreadPool>
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#include <QVBoxLayout>
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#include <QtConcurrent>
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@ -353,7 +352,7 @@ void GearView::updatePart()
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mdlPart->removeModel(queuedRemoval.mdl);
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loadedGears.erase(std::remove_if(loadedGears.begin(),
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loadedGears.end(),
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[queuedRemoval](const LoadedGear other) {
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[queuedRemoval](const LoadedGear &other) {
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return queuedRemoval.info == other.info;
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}),
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loadedGears.end());
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@ -9,18 +9,13 @@
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#include <QTableWidget>
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#include <QTimer>
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#include <KAboutApplicationDialog>
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#include <KAboutData>
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#include <QAction>
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#include <QApplication>
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#include <QDesktopServices>
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#include <QFileDialog>
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#include <QMenuBar>
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#include <QPushButton>
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#include <QTreeWidget>
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#include <glm/gtc/type_ptr.hpp>
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#include <magic_enum.hpp>
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#include <physis.hpp>
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#include "cmpeditor.h"
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#include "filecache.h"
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@ -337,7 +337,7 @@ void SingleGearView::importModel(const QString &filename)
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qInfo() << "Importing" << node.name;
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const QStringList parts = QString::fromStdString(node.name).split(QLatin1Char(' '));
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const QString name = parts[0];
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const QString &name = parts[0];
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const QStringList lodPartNumber = parts[2].split(QLatin1Char('.'));
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const int lodNumber = lodPartNumber[0].toInt();
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@ -22,7 +22,7 @@ Q_SIGNALS:
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private:
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struct {
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QDoubleSpinBox *x, *y, *z;
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QDoubleSpinBox *x = nullptr, *y = nullptr, *z = nullptr;
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} spinBoxes;
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glm::quat &quat;
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@ -12,7 +12,7 @@ class MainWindow : public NovusMainWindow
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Q_OBJECT
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public:
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MainWindow(GameData *data);
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explicit MainWindow(GameData *data);
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private:
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GameData *data = nullptr;
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@ -14,7 +14,7 @@ class MainWindow : public NovusMainWindow
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Q_OBJECT
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public:
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MainWindow(GameData *data);
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explicit MainWindow(GameData *data);
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protected:
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void setupFileMenu(QMenu *menu) override;
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@ -25,8 +25,9 @@ const std::vector<RaceTree> raceTree = {{Race::Hyur, {Subrace::Midlander, Subrac
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{Race::Hrothgar, {Subrace::Hellion, Subrace::Lost}},
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{Race::Viera, {Subrace::Rava, Subrace::Veena}}};
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CmpPart::CmpPart(GameData *data)
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: data(data)
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CmpPart::CmpPart(GameData *data, QWidget *parent)
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: QWidget(parent)
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, data(data)
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{
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layout = new QHBoxLayout();
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setLayout(layout);
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@ -41,7 +42,7 @@ void CmpPart::load(physis_Buffer file)
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raceListWidget->setHeaderLabel(QStringLiteral("Race"));
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layout->addWidget(raceListWidget);
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for (auto race : raceTree) {
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for (const auto &race : raceTree) {
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auto item = new QTreeWidgetItem();
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item->setText(0, QLatin1String(magic_enum::enum_name(race.baseRace).data()));
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raceListWidget->addTopLevelItem(item);
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@ -28,7 +28,7 @@ class CmpPart : public QWidget
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Q_OBJECT
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public:
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explicit CmpPart(GameData *data);
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explicit CmpPart(GameData *data, QWidget *parent = nullptr);
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void load(physis_Buffer file);
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@ -36,7 +36,7 @@ private:
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void loadRaceData(Race race, Subrace subrace);
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GameData *data = nullptr;
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physis_CMP cmp;
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physis_CMP cmp{};
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QDoubleSpinBox *maleMinSize = nullptr;
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QDoubleSpinBox *maleMaxSize = nullptr;
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@ -34,7 +34,7 @@ EXDPart::EXDPart(GameData *data)
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contentsBoxLayout->addWidget(pageTabWidget);
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}
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void EXDPart::loadSheet(QString name, physis_Buffer buffer)
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void EXDPart::loadSheet(const QString &name, physis_Buffer buffer)
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{
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pageTabWidget->clear();
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auto exh = physis_parse_excel_sheet_header(buffer);
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QLayoutItem *child;
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while ((child = headerFormLayout->takeAt(0)) != 0) {
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while ((child = headerFormLayout->takeAt(0)) != nullptr) {
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delete child->widget();
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delete child;
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}
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@ -17,7 +17,7 @@ class EXDPart : public QWidget
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public:
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explicit EXDPart(GameData *data);
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void loadSheet(QString name, physis_Buffer buffer);
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void loadSheet(const QString &name, physis_Buffer buffer);
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private:
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GameData *data = nullptr;
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@ -27,7 +27,7 @@ private:
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struct CachedExcel {
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physis_EXH *exh = nullptr;
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physis_EXD exd;
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physis_EXD exd{};
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};
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QMap<QString, CachedExcel> cachedExcelSheets;
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Language getSuitableLanguage(physis_EXH *pExh);
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@ -5,7 +5,6 @@
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#include <QApplication>
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#include <QBuffer>
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#include <QClipboard>
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#include <QFile>
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QHexDocument::QHexDocument(QHexBuffer *buffer, QObject *parent)
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: QObject(parent)
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@ -6,7 +6,6 @@
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#include <QApplication>
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#include <QFontDatabase>
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#include <QHelpEvent>
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#include <QPaintEvent>
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#include <QPainter>
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#include <QScrollBar>
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#include <QToolTip>
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@ -11,7 +11,6 @@
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#include <QVBoxLayout>
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#include <QVulkanInstance>
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#include <QVulkanWindow>
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#include <QWindow>
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#include <cmath>
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#include <glm/gtc/quaternion.hpp>
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#include <glm/gtc/type_ptr.inl>
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@ -505,7 +504,7 @@ void MDLPart::removeModel(const physis_MDL &mdl)
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{
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models.erase(std::remove_if(models.begin(),
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models.end(),
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[mdl](const RenderModel other) {
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[mdl](const RenderModel &other) {
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return mdl.lods == other.model.lods;
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}),
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models.end());
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@ -12,7 +12,6 @@
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struct GameData;
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class VulkanWindow;
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class StandaloneWindow;
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class FileCache;
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class MDLPart : public QWidget
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@ -77,12 +76,11 @@ private:
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GameData *data = nullptr;
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FileCache &cache;
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physis_PBD pbd;
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physis_PBD pbd{};
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std::vector<RenderModel> models;
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Renderer *renderer;
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VulkanWindow *vkWindow;
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StandaloneWindow *standaloneWindow;
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Renderer *renderer = nullptr;
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VulkanWindow *vkWindow = nullptr;
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bool firstTimeSkeletonDataCalculated = false;
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};
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@ -26,7 +26,7 @@ void SHPKPart::load(physis_Buffer buffer)
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pageTabWidget->clear();
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const auto addShader = [this](physis_Shader shader, QString name) {
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const auto addShader = [this](physis_Shader shader, const QString &name) {
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auto shaderTextEdit = new QTextEdit();
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shaderTextEdit->setReadOnly(true);
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@ -7,7 +7,6 @@
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <glm/gtc/type_ptr.hpp>
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#include <glm/gtx/matrix_decompose.hpp>
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#include "quaternionedit.h"
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#include "vec3edit.h"
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@ -29,7 +28,8 @@ void addItem(physis_Skeleton &skeleton, physis_Bone &bone, QTreeWidget *widget,
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}
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}
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SklbPart::SklbPart()
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SklbPart::SklbPart(QWidget *parent)
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: QWidget(parent)
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{
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auto layout = new QHBoxLayout();
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setLayout(layout);
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@ -19,7 +19,7 @@ class SklbPart : public QWidget
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Q_OBJECT
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public:
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explicit SklbPart();
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explicit SklbPart(QWidget *parent = nullptr);
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void clear();
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void load(physis_Skeleton file);
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@ -35,7 +35,7 @@ QPixmap ImageLabel::scaledPixmap() const
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void ImageLabel::resizeEvent(QResizeEvent *e)
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{
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Q_UNUSED(e);
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Q_UNUSED(e)
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if (!pix.isNull()) {
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QLabel::setPixmap(scaledPixmap());
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}
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@ -12,7 +12,7 @@ struct RenderTarget;
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class ImGuiPass
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{
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public:
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ImGuiPass(Renderer &renderer);
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explicit ImGuiPass(Renderer &renderer);
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~ImGuiPass();
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void render(VkCommandBuffer commandBuffer);
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@ -11,7 +11,7 @@ class FilePropertiesWindow : public QWidget
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Q_OBJECT
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public:
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explicit FilePropertiesWindow(QString path, physis_Buffer buffer, QWidget *parent = nullptr);
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explicit FilePropertiesWindow(const QString &path, physis_Buffer buffer, QWidget *parent = nullptr);
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private:
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GameData *data = nullptr;
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@ -26,7 +26,7 @@ class FileTreeModel : public QAbstractItemModel
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Q_OBJECT
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public:
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explicit FileTreeModel(bool showUnknown, QString gamePath, GameData *data);
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explicit FileTreeModel(bool showUnknown, const QString &gamePath, GameData *data);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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@ -41,8 +41,8 @@ private:
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GameData *gameData = nullptr;
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TreeInformation *rootItem = nullptr;
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void addKnownFolder(QString string);
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void addFile(TreeInformation *parentItem, uint32_t filenameHash, QString name);
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void addKnownFolder(const QString &string);
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void addFile(TreeInformation *parentItem, uint32_t filenameHash, const QString &name);
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void addFolder(TreeInformation *parentItem, uint32_t filenameHash);
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QHash<uint32_t, TreeInformation *> knownDirHashes;
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@ -14,18 +14,18 @@ class FileTreeWindow : public QWidget
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Q_OBJECT
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public:
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explicit FileTreeWindow(QString gamePath, GameData *data, QWidget *parent = nullptr);
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explicit FileTreeWindow(const QString &gamePath, GameData *data, QWidget *parent = nullptr);
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Q_SIGNALS:
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void extractFile(QString path);
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void pathSelected(QString path);
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void extractFile(const QString &path);
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void pathSelected(const QString &path);
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private:
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void refreshModel();
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GameData *data = nullptr;
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FileTreeModel *m_fileModel;
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QSortFilterProxyModel *m_searchModel;
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QCheckBox *m_unknownCheckbox;
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FileTreeModel *m_fileModel = nullptr;
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QSortFilterProxyModel *m_searchModel = nullptr;
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QCheckBox *m_unknownCheckbox = nullptr;
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QString m_gamePath;
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};
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@ -12,16 +12,16 @@ class HashDatabase : public QObject
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Q_OBJECT
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public:
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HashDatabase(QObject *parent = nullptr);
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explicit HashDatabase(QObject *parent = nullptr);
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void addFolder(QString folder);
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void addFile(QString file);
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void addFolder(const QString &folder);
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void addFile(const QString &file);
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QVector<QString> getKnownFolders();
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bool knowsFile(const uint32_t i);
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bool knowsFile(uint32_t i);
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QString getFilename(const uint32_t i);
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QString getFilename(uint32_t i);
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||||
|
||||
private:
|
||||
QSqlDatabase m_db;
|
||||
|
|
|
@ -15,7 +15,7 @@ struct GameData;
|
|||
class MainWindow : public NovusMainWindow
|
||||
{
|
||||
public:
|
||||
MainWindow(QString gamePath, GameData *data);
|
||||
MainWindow(const QString &gamePath, GameData *data);
|
||||
|
||||
private:
|
||||
QMdiArea *mdiArea = nullptr;
|
||||
|
@ -24,5 +24,5 @@ private:
|
|||
QTabWidget *partHolder = nullptr;
|
||||
FileCache fileCache;
|
||||
|
||||
void refreshParts(QString qString);
|
||||
void refreshParts(const QString &path);
|
||||
};
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include "filepropertieswindow.h"
|
||||
|
||||
FilePropertiesWindow::FilePropertiesWindow(QString path, physis_Buffer buffer, QWidget *parent)
|
||||
FilePropertiesWindow::FilePropertiesWindow(const QString &path, physis_Buffer buffer, QWidget *parent)
|
||||
: QWidget(parent)
|
||||
{
|
||||
setWindowTitle(QStringLiteral("Properties for ") + path);
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <QtConcurrent>
|
||||
|
||||
FileTreeModel::FileTreeModel(bool showUnknown, QString gamePath, GameData *data)
|
||||
FileTreeModel::FileTreeModel(bool showUnknown, const QString &gamePath, GameData *data)
|
||||
: gameData(data)
|
||||
, m_showUnknown(showUnknown)
|
||||
, QAbstractItemModel()
|
||||
|
@ -14,7 +14,7 @@ FileTreeModel::FileTreeModel(bool showUnknown, QString gamePath, GameData *data)
|
|||
rootItem = new TreeInformation();
|
||||
rootItem->type = TreeType::Root;
|
||||
|
||||
for (auto knownFolder : m_database.getKnownFolders()) {
|
||||
for (const auto &knownFolder : m_database.getKnownFolders()) {
|
||||
addKnownFolder(knownFolder);
|
||||
}
|
||||
|
||||
|
@ -146,7 +146,7 @@ QVariant FileTreeModel::headerData(int section, Qt::Orientation orientation, int
|
|||
return QAbstractItemModel::headerData(section, orientation, role);
|
||||
}
|
||||
|
||||
void FileTreeModel::addKnownFolder(QString string)
|
||||
void FileTreeModel::addKnownFolder(const QString &string)
|
||||
{
|
||||
auto children = string.split(QStringLiteral("/"));
|
||||
|
||||
|
@ -175,7 +175,7 @@ void FileTreeModel::addKnownFolder(QString string)
|
|||
}
|
||||
}
|
||||
|
||||
void FileTreeModel::addFile(TreeInformation *parentItem, uint32_t name, QString realName)
|
||||
void FileTreeModel::addFile(TreeInformation *parentItem, uint32_t name, const QString &realName)
|
||||
{
|
||||
if (realName.isEmpty() && !m_showUnknown) {
|
||||
return;
|
||||
|
|
|
@ -8,10 +8,10 @@
|
|||
#include <QMenu>
|
||||
#include <QTreeWidget>
|
||||
|
||||
FileTreeWindow::FileTreeWindow(QString gamePath, GameData *data, QWidget *parent)
|
||||
FileTreeWindow::FileTreeWindow(const QString &gamePath, GameData *data, QWidget *parent)
|
||||
: QWidget(parent)
|
||||
, m_gamePath(gamePath)
|
||||
, data(data)
|
||||
, m_gamePath(gamePath)
|
||||
{
|
||||
auto layout = new QVBoxLayout();
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
|
|
|
@ -21,7 +21,7 @@ HashDatabase::HashDatabase(QObject *parent)
|
|||
query.exec(QStringLiteral("CREATE TABLE IF NOT EXISTS file_hashes (hash INTEGER PRIMARY KEY, name TEXT NOT NULL)"));
|
||||
}
|
||||
|
||||
void HashDatabase::addFolder(QString folder)
|
||||
void HashDatabase::addFolder(const QString &folder)
|
||||
{
|
||||
std::string folderStd = folder.toStdString();
|
||||
|
||||
|
@ -34,7 +34,7 @@ void HashDatabase::addFolder(QString folder)
|
|||
query.exec();
|
||||
}
|
||||
|
||||
void HashDatabase::addFile(QString file)
|
||||
void HashDatabase::addFile(const QString &file)
|
||||
{
|
||||
QString filename = file;
|
||||
if (file.contains(QStringLiteral("/"))) {
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include <QApplication>
|
||||
|
||||
#include <QStyle>
|
||||
#include <physis.hpp>
|
||||
|
||||
#include "aboutdata.h"
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
#include "sklbpart.h"
|
||||
#include "texpart.h"
|
||||
|
||||
MainWindow::MainWindow(QString gamePath, GameData *data)
|
||||
MainWindow::MainWindow(const QString &gamePath, GameData *data)
|
||||
: NovusMainWindow()
|
||||
, data(data)
|
||||
, fileCache(*data)
|
||||
|
@ -35,7 +35,7 @@ MainWindow::MainWindow(QString gamePath, GameData *data)
|
|||
dummyWidget->setLayout(layout);
|
||||
|
||||
auto tree = new FileTreeWindow(gamePath, data);
|
||||
connect(tree, &FileTreeWindow::extractFile, this, [this, data](QString path) {
|
||||
connect(tree, &FileTreeWindow::extractFile, this, [this, data](const QString &path) {
|
||||
const QFileInfo info(path);
|
||||
|
||||
const QString savePath = QFileDialog::getSaveFileName(this, tr("Save File"), info.fileName(), QStringLiteral("*.%1").arg(info.completeSuffix()));
|
||||
|
@ -50,7 +50,7 @@ MainWindow::MainWindow(QString gamePath, GameData *data)
|
|||
file.write(reinterpret_cast<const char *>(fileData.data), fileData.size);
|
||||
}
|
||||
});
|
||||
connect(tree, &FileTreeWindow::pathSelected, this, [=](QString path) {
|
||||
connect(tree, &FileTreeWindow::pathSelected, this, [=](const QString &path) {
|
||||
refreshParts(path);
|
||||
});
|
||||
tree->setMaximumWidth(200);
|
||||
|
@ -64,7 +64,7 @@ MainWindow::MainWindow(QString gamePath, GameData *data)
|
|||
refreshParts({});
|
||||
}
|
||||
|
||||
void MainWindow::refreshParts(QString path)
|
||||
void MainWindow::refreshParts(const QString &path)
|
||||
{
|
||||
partHolder->clear();
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue