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Fix misc warnings, code errors and slight improvements

This commit is contained in:
Joshua Goins 2023-12-09 15:24:54 -05:00
parent 8bd7148b79
commit 88d80a64cf
35 changed files with 71 additions and 85 deletions

View file

@ -47,7 +47,7 @@ private:
QComboBox *raceCombo = nullptr, *subraceCombo = nullptr, *genderCombo = nullptr; QComboBox *raceCombo = nullptr, *subraceCombo = nullptr, *genderCombo = nullptr;
GameData *data = nullptr; GameData *data = nullptr;
physis_CMP cmp; physis_CMP cmp{};
float heightScale = 0.5f; float heightScale = 0.5f;
float bustScale = 1.0f; float bustScale = 1.0f;

View file

@ -6,7 +6,7 @@
#include "gearview.h" #include "gearview.h"
BoneEditor::BoneEditor(GearView *gearView, QWidget *parent) BoneEditor::BoneEditor(GearView *gearView, QWidget *parent)
: SklbPart() : SklbPart(parent)
, gearView(gearView) , gearView(gearView)
{ {
connect(&gearView->part(), &MDLPart::skeletonChanged, this, [this, gearView] { connect(&gearView->part(), &MDLPart::skeletonChanged, this, [this, gearView] {

View file

@ -4,7 +4,7 @@
#include "cmpeditor.h" #include "cmpeditor.h"
CmpEditor::CmpEditor(GameData *data, QWidget *parent) CmpEditor::CmpEditor(GameData *data, QWidget *parent)
: CmpPart(data) : CmpPart(data, parent)
{ {
setWindowTitle(QStringLiteral("CMP Editor")); setWindowTitle(QStringLiteral("CMP Editor"));

View file

@ -148,12 +148,12 @@ void FullModelViewer::addGear(GearInfo &info)
{ {
switch (info.slot) { switch (info.slot) {
case Slot::Body: case Slot::Body:
if (topSlot ? *topSlot != info : true) { if (!topSlot || *topSlot != info) {
topSlot = info; topSlot = info;
} }
break; break;
case Slot::Legs: case Slot::Legs:
if (bottomSlot ? *bottomSlot != info : true) { if (!bottomSlot || *bottomSlot != info) {
bottomSlot = info; bottomSlot = info;
} }
break; break;

View file

@ -3,7 +3,6 @@
#include "gearlistmodel.h" #include "gearlistmodel.h"
#include <QDebug>
#include <QtConcurrent> #include <QtConcurrent>
#include <magic_enum.hpp> #include <magic_enum.hpp>
@ -76,7 +75,7 @@ int GearListModel::columnCount(const QModelIndex &parent) const
QModelIndex GearListModel::index(int row, int column, const QModelIndex &parent) const QModelIndex GearListModel::index(int row, int column, const QModelIndex &parent) const
{ {
if (!hasIndex(row, column, parent)) if (!hasIndex(row, column, parent))
return QModelIndex(); return {};
TreeInformation *parentItem; TreeInformation *parentItem;
@ -88,19 +87,19 @@ QModelIndex GearListModel::index(int row, int column, const QModelIndex &parent)
TreeInformation *childItem = parentItem->children[row]; TreeInformation *childItem = parentItem->children[row];
if (childItem) if (childItem)
return createIndex(row, column, childItem); return createIndex(row, column, childItem);
return QModelIndex(); return {};
} }
QModelIndex GearListModel::parent(const QModelIndex &index) const QModelIndex GearListModel::parent(const QModelIndex &index) const
{ {
if (!index.isValid()) if (!index.isValid())
return QModelIndex(); return {};
TreeInformation *childItem = static_cast<TreeInformation *>(index.internalPointer()); auto childItem = static_cast<TreeInformation *>(index.internalPointer());
TreeInformation *parentItem = childItem->parent; TreeInformation *parentItem = childItem->parent;
if (parentItem == rootItem) if (parentItem == rootItem)
return QModelIndex(); return {};
return createIndex(parentItem->row, 0, parentItem); return createIndex(parentItem->row, 0, parentItem);
} }
@ -109,13 +108,11 @@ QVariant GearListModel::data(const QModelIndex &index, int role) const
{ {
if (!index.isValid()) if (!index.isValid())
return {}; return {};
if (!index.isValid())
return QVariant();
if (role != Qt::DisplayRole) if (role != Qt::DisplayRole)
return QVariant(); return {};
TreeInformation *item = static_cast<TreeInformation *>(index.internalPointer()); auto item = static_cast<TreeInformation *>(index.internalPointer());
if (item->type == TreeType::Category) { if (item->type == TreeType::Category) {
return QLatin1String(magic_enum::enum_name(*item->slotType).data()); return QLatin1String(magic_enum::enum_name(*item->slotType).data());
@ -139,7 +136,7 @@ QVariant GearListModel::headerData(int section, Qt::Orientation orientation, int
std::optional<GearInfo> GearListModel::getGearFromIndex(const QModelIndex &index) std::optional<GearInfo> GearListModel::getGearFromIndex(const QModelIndex &index)
{ {
TreeInformation *item = static_cast<TreeInformation *>(index.internalPointer()); auto item = static_cast<TreeInformation *>(index.internalPointer());
if (item->type == TreeType::Item) { if (item->type == TreeType::Item) {
return item->gear; return item->gear;
} }
@ -173,7 +170,7 @@ void GearListModel::finished()
int i = 0; int i = 0;
for (auto slot : magic_enum::enum_values<Slot>()) { for (auto slot : magic_enum::enum_values<Slot>()) {
TreeInformation *categoryItem = new TreeInformation(); auto categoryItem = new TreeInformation();
categoryItem->type = TreeType::Category; categoryItem->type = TreeType::Category;
categoryItem->slotType = slot; categoryItem->slotType = slot;
categoryItem->parent = rootItem; categoryItem->parent = rootItem;
@ -181,9 +178,9 @@ void GearListModel::finished()
rootItem->children.push_back(categoryItem); rootItem->children.push_back(categoryItem);
int j = 0; int j = 0;
for (auto gear : gears) { for (const auto &gear : gears) {
if (gear.slot == slot) { if (gear.slot == slot) {
TreeInformation *item = new TreeInformation(); auto item = new TreeInformation();
item->type = TreeType::Item; item->type = TreeType::Item;
item->gear = gear; item->gear = gear;
item->parent = categoryItem; item->parent = categoryItem;

View file

@ -3,7 +3,6 @@
#include "gearview.h" #include "gearview.h"
#include <QDebug>
#include <QThreadPool> #include <QThreadPool>
#include <QVBoxLayout> #include <QVBoxLayout>
#include <QtConcurrent> #include <QtConcurrent>
@ -353,7 +352,7 @@ void GearView::updatePart()
mdlPart->removeModel(queuedRemoval.mdl); mdlPart->removeModel(queuedRemoval.mdl);
loadedGears.erase(std::remove_if(loadedGears.begin(), loadedGears.erase(std::remove_if(loadedGears.begin(),
loadedGears.end(), loadedGears.end(),
[queuedRemoval](const LoadedGear other) { [queuedRemoval](const LoadedGear &other) {
return queuedRemoval.info == other.info; return queuedRemoval.info == other.info;
}), }),
loadedGears.end()); loadedGears.end());

View file

@ -9,18 +9,13 @@
#include <QTableWidget> #include <QTableWidget>
#include <QTimer> #include <QTimer>
#include <KAboutApplicationDialog>
#include <KAboutData> #include <KAboutData>
#include <QAction> #include <QAction>
#include <QApplication> #include <QApplication>
#include <QDesktopServices> #include <QDesktopServices>
#include <QFileDialog> #include <QFileDialog>
#include <QMenuBar> #include <QMenuBar>
#include <QPushButton>
#include <QTreeWidget>
#include <glm/gtc/type_ptr.hpp>
#include <magic_enum.hpp> #include <magic_enum.hpp>
#include <physis.hpp>
#include "cmpeditor.h" #include "cmpeditor.h"
#include "filecache.h" #include "filecache.h"

View file

@ -337,7 +337,7 @@ void SingleGearView::importModel(const QString &filename)
qInfo() << "Importing" << node.name; qInfo() << "Importing" << node.name;
const QStringList parts = QString::fromStdString(node.name).split(QLatin1Char(' ')); const QStringList parts = QString::fromStdString(node.name).split(QLatin1Char(' '));
const QString name = parts[0]; const QString &name = parts[0];
const QStringList lodPartNumber = parts[2].split(QLatin1Char('.')); const QStringList lodPartNumber = parts[2].split(QLatin1Char('.'));
const int lodNumber = lodPartNumber[0].toInt(); const int lodNumber = lodPartNumber[0].toInt();

View file

@ -22,7 +22,7 @@ Q_SIGNALS:
private: private:
struct { struct {
QDoubleSpinBox *x, *y, *z; QDoubleSpinBox *x = nullptr, *y = nullptr, *z = nullptr;
} spinBoxes; } spinBoxes;
glm::quat &quat; glm::quat &quat;

View file

@ -12,7 +12,7 @@ class MainWindow : public NovusMainWindow
Q_OBJECT Q_OBJECT
public: public:
MainWindow(GameData *data); explicit MainWindow(GameData *data);
private: private:
GameData *data = nullptr; GameData *data = nullptr;

View file

@ -14,7 +14,7 @@ class MainWindow : public NovusMainWindow
Q_OBJECT Q_OBJECT
public: public:
MainWindow(GameData *data); explicit MainWindow(GameData *data);
protected: protected:
void setupFileMenu(QMenu *menu) override; void setupFileMenu(QMenu *menu) override;

View file

@ -25,8 +25,9 @@ const std::vector<RaceTree> raceTree = {{Race::Hyur, {Subrace::Midlander, Subrac
{Race::Hrothgar, {Subrace::Hellion, Subrace::Lost}}, {Race::Hrothgar, {Subrace::Hellion, Subrace::Lost}},
{Race::Viera, {Subrace::Rava, Subrace::Veena}}}; {Race::Viera, {Subrace::Rava, Subrace::Veena}}};
CmpPart::CmpPart(GameData *data) CmpPart::CmpPart(GameData *data, QWidget *parent)
: data(data) : QWidget(parent)
, data(data)
{ {
layout = new QHBoxLayout(); layout = new QHBoxLayout();
setLayout(layout); setLayout(layout);
@ -41,7 +42,7 @@ void CmpPart::load(physis_Buffer file)
raceListWidget->setHeaderLabel(QStringLiteral("Race")); raceListWidget->setHeaderLabel(QStringLiteral("Race"));
layout->addWidget(raceListWidget); layout->addWidget(raceListWidget);
for (auto race : raceTree) { for (const auto &race : raceTree) {
auto item = new QTreeWidgetItem(); auto item = new QTreeWidgetItem();
item->setText(0, QLatin1String(magic_enum::enum_name(race.baseRace).data())); item->setText(0, QLatin1String(magic_enum::enum_name(race.baseRace).data()));
raceListWidget->addTopLevelItem(item); raceListWidget->addTopLevelItem(item);

View file

@ -28,7 +28,7 @@ class CmpPart : public QWidget
Q_OBJECT Q_OBJECT
public: public:
explicit CmpPart(GameData *data); explicit CmpPart(GameData *data, QWidget *parent = nullptr);
void load(physis_Buffer file); void load(physis_Buffer file);
@ -36,7 +36,7 @@ private:
void loadRaceData(Race race, Subrace subrace); void loadRaceData(Race race, Subrace subrace);
GameData *data = nullptr; GameData *data = nullptr;
physis_CMP cmp; physis_CMP cmp{};
QDoubleSpinBox *maleMinSize = nullptr; QDoubleSpinBox *maleMinSize = nullptr;
QDoubleSpinBox *maleMaxSize = nullptr; QDoubleSpinBox *maleMaxSize = nullptr;

View file

@ -34,7 +34,7 @@ EXDPart::EXDPart(GameData *data)
contentsBoxLayout->addWidget(pageTabWidget); contentsBoxLayout->addWidget(pageTabWidget);
} }
void EXDPart::loadSheet(QString name, physis_Buffer buffer) void EXDPart::loadSheet(const QString &name, physis_Buffer buffer)
{ {
pageTabWidget->clear(); pageTabWidget->clear();
@ -64,7 +64,7 @@ void EXDPart::loadSheet(QString name, physis_Buffer buffer)
auto exh = physis_parse_excel_sheet_header(buffer); auto exh = physis_parse_excel_sheet_header(buffer);
QLayoutItem *child; QLayoutItem *child;
while ((child = headerFormLayout->takeAt(0)) != 0) { while ((child = headerFormLayout->takeAt(0)) != nullptr) {
delete child->widget(); delete child->widget();
delete child; delete child;
} }

View file

@ -17,7 +17,7 @@ class EXDPart : public QWidget
public: public:
explicit EXDPart(GameData *data); explicit EXDPart(GameData *data);
void loadSheet(QString name, physis_Buffer buffer); void loadSheet(const QString &name, physis_Buffer buffer);
private: private:
GameData *data = nullptr; GameData *data = nullptr;
@ -27,7 +27,7 @@ private:
struct CachedExcel { struct CachedExcel {
physis_EXH *exh = nullptr; physis_EXH *exh = nullptr;
physis_EXD exd; physis_EXD exd{};
}; };
QMap<QString, CachedExcel> cachedExcelSheets; QMap<QString, CachedExcel> cachedExcelSheets;
Language getSuitableLanguage(physis_EXH *pExh); Language getSuitableLanguage(physis_EXH *pExh);

View file

@ -5,7 +5,6 @@
#include <QApplication> #include <QApplication>
#include <QBuffer> #include <QBuffer>
#include <QClipboard> #include <QClipboard>
#include <QFile>
QHexDocument::QHexDocument(QHexBuffer *buffer, QObject *parent) QHexDocument::QHexDocument(QHexBuffer *buffer, QObject *parent)
: QObject(parent) : QObject(parent)

View file

@ -6,7 +6,6 @@
#include <QApplication> #include <QApplication>
#include <QFontDatabase> #include <QFontDatabase>
#include <QHelpEvent> #include <QHelpEvent>
#include <QPaintEvent>
#include <QPainter> #include <QPainter>
#include <QScrollBar> #include <QScrollBar>
#include <QToolTip> #include <QToolTip>

View file

@ -11,7 +11,6 @@
#include <QVBoxLayout> #include <QVBoxLayout>
#include <QVulkanInstance> #include <QVulkanInstance>
#include <QVulkanWindow> #include <QVulkanWindow>
#include <QWindow>
#include <cmath> #include <cmath>
#include <glm/gtc/quaternion.hpp> #include <glm/gtc/quaternion.hpp>
#include <glm/gtc/type_ptr.inl> #include <glm/gtc/type_ptr.inl>
@ -505,7 +504,7 @@ void MDLPart::removeModel(const physis_MDL &mdl)
{ {
models.erase(std::remove_if(models.begin(), models.erase(std::remove_if(models.begin(),
models.end(), models.end(),
[mdl](const RenderModel other) { [mdl](const RenderModel &other) {
return mdl.lods == other.model.lods; return mdl.lods == other.model.lods;
}), }),
models.end()); models.end());

View file

@ -12,7 +12,6 @@
struct GameData; struct GameData;
class VulkanWindow; class VulkanWindow;
class StandaloneWindow;
class FileCache; class FileCache;
class MDLPart : public QWidget class MDLPart : public QWidget
@ -77,12 +76,11 @@ private:
GameData *data = nullptr; GameData *data = nullptr;
FileCache &cache; FileCache &cache;
physis_PBD pbd; physis_PBD pbd{};
std::vector<RenderModel> models; std::vector<RenderModel> models;
Renderer *renderer; Renderer *renderer = nullptr;
VulkanWindow *vkWindow; VulkanWindow *vkWindow = nullptr;
StandaloneWindow *standaloneWindow;
bool firstTimeSkeletonDataCalculated = false; bool firstTimeSkeletonDataCalculated = false;
}; };

View file

@ -26,7 +26,7 @@ void SHPKPart::load(physis_Buffer buffer)
pageTabWidget->clear(); pageTabWidget->clear();
const auto addShader = [this](physis_Shader shader, QString name) { const auto addShader = [this](physis_Shader shader, const QString &name) {
auto shaderTextEdit = new QTextEdit(); auto shaderTextEdit = new QTextEdit();
shaderTextEdit->setReadOnly(true); shaderTextEdit->setReadOnly(true);

View file

@ -7,7 +7,6 @@
#include <QGroupBox> #include <QGroupBox>
#include <QHBoxLayout> #include <QHBoxLayout>
#include <glm/gtc/type_ptr.hpp> #include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/matrix_decompose.hpp>
#include "quaternionedit.h" #include "quaternionedit.h"
#include "vec3edit.h" #include "vec3edit.h"
@ -29,7 +28,8 @@ void addItem(physis_Skeleton &skeleton, physis_Bone &bone, QTreeWidget *widget,
} }
} }
SklbPart::SklbPart() SklbPart::SklbPart(QWidget *parent)
: QWidget(parent)
{ {
auto layout = new QHBoxLayout(); auto layout = new QHBoxLayout();
setLayout(layout); setLayout(layout);

View file

@ -19,7 +19,7 @@ class SklbPart : public QWidget
Q_OBJECT Q_OBJECT
public: public:
explicit SklbPart(); explicit SklbPart(QWidget *parent = nullptr);
void clear(); void clear();
void load(physis_Skeleton file); void load(physis_Skeleton file);

View file

@ -35,7 +35,7 @@ QPixmap ImageLabel::scaledPixmap() const
void ImageLabel::resizeEvent(QResizeEvent *e) void ImageLabel::resizeEvent(QResizeEvent *e)
{ {
Q_UNUSED(e); Q_UNUSED(e)
if (!pix.isNull()) { if (!pix.isNull()) {
QLabel::setPixmap(scaledPixmap()); QLabel::setPixmap(scaledPixmap());
} }

View file

@ -12,7 +12,7 @@ struct RenderTarget;
class ImGuiPass class ImGuiPass
{ {
public: public:
ImGuiPass(Renderer &renderer); explicit ImGuiPass(Renderer &renderer);
~ImGuiPass(); ~ImGuiPass();
void render(VkCommandBuffer commandBuffer); void render(VkCommandBuffer commandBuffer);

View file

@ -11,7 +11,7 @@ class FilePropertiesWindow : public QWidget
Q_OBJECT Q_OBJECT
public: public:
explicit FilePropertiesWindow(QString path, physis_Buffer buffer, QWidget *parent = nullptr); explicit FilePropertiesWindow(const QString &path, physis_Buffer buffer, QWidget *parent = nullptr);
private: private:
GameData *data = nullptr; GameData *data = nullptr;

View file

@ -26,7 +26,7 @@ class FileTreeModel : public QAbstractItemModel
Q_OBJECT Q_OBJECT
public: public:
explicit FileTreeModel(bool showUnknown, QString gamePath, GameData *data); explicit FileTreeModel(bool showUnknown, const QString &gamePath, GameData *data);
int rowCount(const QModelIndex &parent = QModelIndex()) const override; int rowCount(const QModelIndex &parent = QModelIndex()) const override;
int columnCount(const QModelIndex &parent = QModelIndex()) const override; int columnCount(const QModelIndex &parent = QModelIndex()) const override;
@ -41,8 +41,8 @@ private:
GameData *gameData = nullptr; GameData *gameData = nullptr;
TreeInformation *rootItem = nullptr; TreeInformation *rootItem = nullptr;
void addKnownFolder(QString string); void addKnownFolder(const QString &string);
void addFile(TreeInformation *parentItem, uint32_t filenameHash, QString name); void addFile(TreeInformation *parentItem, uint32_t filenameHash, const QString &name);
void addFolder(TreeInformation *parentItem, uint32_t filenameHash); void addFolder(TreeInformation *parentItem, uint32_t filenameHash);
QHash<uint32_t, TreeInformation *> knownDirHashes; QHash<uint32_t, TreeInformation *> knownDirHashes;

View file

@ -14,18 +14,18 @@ class FileTreeWindow : public QWidget
Q_OBJECT Q_OBJECT
public: public:
explicit FileTreeWindow(QString gamePath, GameData *data, QWidget *parent = nullptr); explicit FileTreeWindow(const QString &gamePath, GameData *data, QWidget *parent = nullptr);
Q_SIGNALS: Q_SIGNALS:
void extractFile(QString path); void extractFile(const QString &path);
void pathSelected(QString path); void pathSelected(const QString &path);
private: private:
void refreshModel(); void refreshModel();
GameData *data = nullptr; GameData *data = nullptr;
FileTreeModel *m_fileModel; FileTreeModel *m_fileModel = nullptr;
QSortFilterProxyModel *m_searchModel; QSortFilterProxyModel *m_searchModel = nullptr;
QCheckBox *m_unknownCheckbox; QCheckBox *m_unknownCheckbox = nullptr;
QString m_gamePath; QString m_gamePath;
}; };

View file

@ -12,16 +12,16 @@ class HashDatabase : public QObject
Q_OBJECT Q_OBJECT
public: public:
HashDatabase(QObject *parent = nullptr); explicit HashDatabase(QObject *parent = nullptr);
void addFolder(QString folder); void addFolder(const QString &folder);
void addFile(QString file); void addFile(const QString &file);
QVector<QString> getKnownFolders(); QVector<QString> getKnownFolders();
bool knowsFile(const uint32_t i); bool knowsFile(uint32_t i);
QString getFilename(const uint32_t i); QString getFilename(uint32_t i);
private: private:
QSqlDatabase m_db; QSqlDatabase m_db;

View file

@ -15,7 +15,7 @@ struct GameData;
class MainWindow : public NovusMainWindow class MainWindow : public NovusMainWindow
{ {
public: public:
MainWindow(QString gamePath, GameData *data); MainWindow(const QString &gamePath, GameData *data);
private: private:
QMdiArea *mdiArea = nullptr; QMdiArea *mdiArea = nullptr;
@ -24,5 +24,5 @@ private:
QTabWidget *partHolder = nullptr; QTabWidget *partHolder = nullptr;
FileCache fileCache; FileCache fileCache;
void refreshParts(QString qString); void refreshParts(const QString &path);
}; };

View file

@ -9,7 +9,7 @@
#include "filepropertieswindow.h" #include "filepropertieswindow.h"
FilePropertiesWindow::FilePropertiesWindow(QString path, physis_Buffer buffer, QWidget *parent) FilePropertiesWindow::FilePropertiesWindow(const QString &path, physis_Buffer buffer, QWidget *parent)
: QWidget(parent) : QWidget(parent)
{ {
setWindowTitle(QStringLiteral("Properties for ") + path); setWindowTitle(QStringLiteral("Properties for ") + path);

View file

@ -6,7 +6,7 @@
#include <QtConcurrent> #include <QtConcurrent>
FileTreeModel::FileTreeModel(bool showUnknown, QString gamePath, GameData *data) FileTreeModel::FileTreeModel(bool showUnknown, const QString &gamePath, GameData *data)
: gameData(data) : gameData(data)
, m_showUnknown(showUnknown) , m_showUnknown(showUnknown)
, QAbstractItemModel() , QAbstractItemModel()
@ -14,7 +14,7 @@ FileTreeModel::FileTreeModel(bool showUnknown, QString gamePath, GameData *data)
rootItem = new TreeInformation(); rootItem = new TreeInformation();
rootItem->type = TreeType::Root; rootItem->type = TreeType::Root;
for (auto knownFolder : m_database.getKnownFolders()) { for (const auto &knownFolder : m_database.getKnownFolders()) {
addKnownFolder(knownFolder); addKnownFolder(knownFolder);
} }
@ -146,7 +146,7 @@ QVariant FileTreeModel::headerData(int section, Qt::Orientation orientation, int
return QAbstractItemModel::headerData(section, orientation, role); return QAbstractItemModel::headerData(section, orientation, role);
} }
void FileTreeModel::addKnownFolder(QString string) void FileTreeModel::addKnownFolder(const QString &string)
{ {
auto children = string.split(QStringLiteral("/")); auto children = string.split(QStringLiteral("/"));
@ -175,7 +175,7 @@ void FileTreeModel::addKnownFolder(QString string)
} }
} }
void FileTreeModel::addFile(TreeInformation *parentItem, uint32_t name, QString realName) void FileTreeModel::addFile(TreeInformation *parentItem, uint32_t name, const QString &realName)
{ {
if (realName.isEmpty() && !m_showUnknown) { if (realName.isEmpty() && !m_showUnknown) {
return; return;

View file

@ -8,10 +8,10 @@
#include <QMenu> #include <QMenu>
#include <QTreeWidget> #include <QTreeWidget>
FileTreeWindow::FileTreeWindow(QString gamePath, GameData *data, QWidget *parent) FileTreeWindow::FileTreeWindow(const QString &gamePath, GameData *data, QWidget *parent)
: QWidget(parent) : QWidget(parent)
, m_gamePath(gamePath)
, data(data) , data(data)
, m_gamePath(gamePath)
{ {
auto layout = new QVBoxLayout(); auto layout = new QVBoxLayout();
layout->setContentsMargins(0, 0, 0, 0); layout->setContentsMargins(0, 0, 0, 0);

View file

@ -21,7 +21,7 @@ HashDatabase::HashDatabase(QObject *parent)
query.exec(QStringLiteral("CREATE TABLE IF NOT EXISTS file_hashes (hash INTEGER PRIMARY KEY, name TEXT NOT NULL)")); query.exec(QStringLiteral("CREATE TABLE IF NOT EXISTS file_hashes (hash INTEGER PRIMARY KEY, name TEXT NOT NULL)"));
} }
void HashDatabase::addFolder(QString folder) void HashDatabase::addFolder(const QString &folder)
{ {
std::string folderStd = folder.toStdString(); std::string folderStd = folder.toStdString();
@ -34,7 +34,7 @@ void HashDatabase::addFolder(QString folder)
query.exec(); query.exec();
} }
void HashDatabase::addFile(QString file) void HashDatabase::addFile(const QString &file)
{ {
QString filename = file; QString filename = file;
if (file.contains(QStringLiteral("/"))) { if (file.contains(QStringLiteral("/"))) {

View file

@ -3,7 +3,6 @@
#include <QApplication> #include <QApplication>
#include <QStyle>
#include <physis.hpp> #include <physis.hpp>
#include "aboutdata.h" #include "aboutdata.h"

View file

@ -21,7 +21,7 @@
#include "sklbpart.h" #include "sklbpart.h"
#include "texpart.h" #include "texpart.h"
MainWindow::MainWindow(QString gamePath, GameData *data) MainWindow::MainWindow(const QString &gamePath, GameData *data)
: NovusMainWindow() : NovusMainWindow()
, data(data) , data(data)
, fileCache(*data) , fileCache(*data)
@ -35,7 +35,7 @@ MainWindow::MainWindow(QString gamePath, GameData *data)
dummyWidget->setLayout(layout); dummyWidget->setLayout(layout);
auto tree = new FileTreeWindow(gamePath, data); auto tree = new FileTreeWindow(gamePath, data);
connect(tree, &FileTreeWindow::extractFile, this, [this, data](QString path) { connect(tree, &FileTreeWindow::extractFile, this, [this, data](const QString &path) {
const QFileInfo info(path); const QFileInfo info(path);
const QString savePath = QFileDialog::getSaveFileName(this, tr("Save File"), info.fileName(), QStringLiteral("*.%1").arg(info.completeSuffix())); const QString savePath = QFileDialog::getSaveFileName(this, tr("Save File"), info.fileName(), QStringLiteral("*.%1").arg(info.completeSuffix()));
@ -50,7 +50,7 @@ MainWindow::MainWindow(QString gamePath, GameData *data)
file.write(reinterpret_cast<const char *>(fileData.data), fileData.size); file.write(reinterpret_cast<const char *>(fileData.data), fileData.size);
} }
}); });
connect(tree, &FileTreeWindow::pathSelected, this, [=](QString path) { connect(tree, &FileTreeWindow::pathSelected, this, [=](const QString &path) {
refreshParts(path); refreshParts(path);
}); });
tree->setMaximumWidth(200); tree->setMaximumWidth(200);
@ -64,7 +64,7 @@ MainWindow::MainWindow(QString gamePath, GameData *data)
refreshParts({}); refreshParts({});
} }
void MainWindow::refreshParts(QString path) void MainWindow::refreshParts(const QString &path)
{ {
partHolder->clear(); partHolder->clear();