From 8de878791e031a160909d7607d4b3da690f58581 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 8 Jul 2023 10:18:07 -0400 Subject: [PATCH] Adapt exdpart to physis API changes --- parts/exd/exdpart.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/parts/exd/exdpart.cpp b/parts/exd/exdpart.cpp index b4a3d7e..ad21b9d 100644 --- a/parts/exd/exdpart.cpp +++ b/parts/exd/exdpart.cpp @@ -20,12 +20,12 @@ void EXDPart::loadSheet(const QString& name) { auto exh = physis_gamedata_read_excel_sheet_header(data, name.toStdString().c_str()); - for(int i = 0; i < exh.page_count; i++) { + for(int i = 0; i < exh->page_count; i++) { QTableWidget* tableWidget = new QTableWidget(); - tableWidget->setColumnCount(exh.column_count); + tableWidget->setColumnCount(exh->column_count); - auto exd = physis_gamedata_read_excel_sheet(data, name.toStdString().c_str(), &exh, exh.languages[0], i); + auto exd = physis_gamedata_read_excel_sheet(data, name.toStdString().c_str(), exh, exh->languages[0], i); tableWidget->setRowCount(exd.row_count);