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Add editable character parameters to FMV
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a9d121d885
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2 changed files with 128 additions and 27 deletions
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@ -14,19 +14,27 @@ public:
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Q_SIGNALS:
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void gearChanged();
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public Q_SLOTS:
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public Q_SLOTS:
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void clear();
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void addGear(GearInfo& info);
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void addGear(GearInfo &info);
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private Q_SLOTS:
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private Q_SLOTS:
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void reloadGear();
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private:
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private:
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void updateHeightScaling(float scale);
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void updateBustScaling(float scale);
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void updateCharacterParameters();
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std::optional<GearInfo> topSlot;
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std::optional<GearInfo> bottomSlot;\
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std::optional<GearInfo> bottomSlot;
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GearView* gearView = nullptr;
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QComboBox* raceCombo, *genderCombo;
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GearView *gearView = nullptr;
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QComboBox *raceCombo, *genderCombo;
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GameData* data = nullptr;
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GameData *data = nullptr;
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physis_CMP cmp;
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float heightScale = 0.5f;
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float bustScale = 0.5f;
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};
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@ -1,34 +1,68 @@
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#include "fullmodelviewer.h"
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#include "magic_enum.hpp"
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#include "boneeditor.h"
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#include "magic_enum.hpp"
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#include <QFormLayout>
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#include <QGroupBox>
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#include <QVBoxLayout>
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FullModelViewer::FullModelViewer(GameData *data) : data(data) {
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setWindowTitle("Full Model Viewer");
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setMinimumWidth(640);
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setMinimumHeight(480);
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setWindowTitle("Full Model Viewer");
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setMinimumWidth(640);
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setMinimumHeight(480);
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auto layout = new QVBoxLayout();
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setLayout(layout);
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auto layout = new QVBoxLayout();
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setLayout(layout);
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gearView = new GearView(data);
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cmp = physis_cmp_parse(
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physis_gamedata_extract_file(data, "chara/xls/charamake/human.cmp"));
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auto viewportLayout = new QHBoxLayout();
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viewportLayout->addWidget(gearView, 1);
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viewportLayout->addWidget(new BoneEditor(gearView));
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layout->addLayout(viewportLayout);
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gearView = new GearView(data);
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updateCharacterParameters();
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auto controlLayout = new QHBoxLayout();
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layout->addLayout(controlLayout);
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connect(gearView, &GearView::modelReloaded, this,
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&FullModelViewer::updateCharacterParameters);
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raceCombo = new QComboBox();
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connect(raceCombo, qOverload<int>(&QComboBox::currentIndexChanged), [this](int index) {
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gearView->setRace((Race)index);
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});
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controlLayout->addWidget(raceCombo);
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auto viewportLayout = new QHBoxLayout();
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viewportLayout->addWidget(gearView, 1);
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layout->addLayout(viewportLayout);
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for (auto [race, race_name] : magic_enum::enum_entries<Race>()) {
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auto characterEditorWidget = new QWidget();
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auto characterEditorLayout = new QFormLayout();
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characterEditorWidget->setLayout(characterEditorLayout);
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auto characterHeight = new QSlider();
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characterHeight->setOrientation(Qt::Horizontal);
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characterHeight->setSliderPosition(50);
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connect(characterHeight, &QSlider::sliderMoved, this, [this](int position) {
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const float scale = (float)position / 100.0f;
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updateHeightScaling(scale);
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});
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characterEditorLayout->addRow("Height", characterHeight);
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auto bustSize = new QSlider();
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bustSize->setOrientation(Qt::Horizontal);
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bustSize->setSliderPosition(50);
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connect(bustSize, &QSlider::sliderMoved, this, [this](int position) {
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const float scale = (float)position / 100.0f;
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updateBustScaling(scale);
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});
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characterEditorLayout->addRow("Bust Size", bustSize);
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auto tabWidget = new QTabWidget();
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tabWidget->addTab(new BoneEditor(gearView), "Bone Editor");
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tabWidget->addTab(characterEditorWidget, "Character Editor");
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viewportLayout->addWidget(tabWidget);
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auto controlLayout = new QHBoxLayout();
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layout->addLayout(controlLayout);
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raceCombo = new QComboBox();
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connect(raceCombo, qOverload<int>(&QComboBox::currentIndexChanged),
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[this](int index) { gearView->setRace((Race)index); });
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controlLayout->addWidget(raceCombo);
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for (auto [race, race_name] : magic_enum::enum_entries<Race>()) {
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raceCombo->addItem(race_name.data());
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}
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@ -95,4 +129,63 @@ void FullModelViewer::reloadGear() {
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}
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}
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void FullModelViewer::updateHeightScaling(float scale) {
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auto &boneData = *gearView->part().skeleton;
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for (int i = 0; i < boneData.num_bones; i++) {
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const std::string_view name{boneData.bones[i].name};
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if (name == "n_root") {
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auto racialScaling = physis_cmp_get_racial_scaling_parameters(
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cmp, gearView->currentRace, gearView->currentSubrace);
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const float minSize = gearView->currentGender == Gender::Male
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? racialScaling.male_min_size
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: racialScaling.female_min_size;
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const float maxSize = gearView->currentGender == Gender::Male
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? racialScaling.male_max_size
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: racialScaling.female_max_size;
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const float size = glm::mix(minSize, maxSize, scale);
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boneData.bones[i].scale[0] = size;
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boneData.bones[i].scale[1] = size;
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boneData.bones[i].scale[2] = size;
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gearView->part().reloadRenderer();
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}
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}
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heightScale = scale;
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}
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void FullModelViewer::updateBustScaling(float scale) {
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auto &boneData = *gearView->part().skeleton;
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for (int i = 0; i < boneData.num_bones; i++) {
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const std::string_view name{boneData.bones[i].name};
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if (name == "j_mune_l" || name == "j_mune_r") {
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auto racialScaling = physis_cmp_get_racial_scaling_parameters(
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cmp, gearView->currentRace, gearView->currentSubrace);
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const float rangeX = glm::mix(racialScaling.bust_min_x,
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racialScaling.bust_max_x, scale);
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const float rangeY = glm::mix(racialScaling.bust_min_y,
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racialScaling.bust_max_y, scale);
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const float rangeZ = glm::mix(racialScaling.bust_min_z,
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racialScaling.bust_max_z, scale);
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boneData.bones[i].scale[0] = rangeX;
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boneData.bones[i].scale[1] = rangeY;
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boneData.bones[i].scale[2] = rangeZ;
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gearView->part().reloadRenderer();
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}
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}
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bustScale = scale;
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}
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void FullModelViewer::updateCharacterParameters() {
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updateHeightScaling(heightScale);
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updateBustScaling(bustScale);
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}
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#include "moc_fullmodelviewer.cpp"
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