From 9da52b59357f758bd1bd439f0a39fb0e2a37d77f Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 8 Jul 2023 09:53:10 -0400 Subject: [PATCH] Allow racial deforms for Highlanders --- mdlviewer/src/gearview.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mdlviewer/src/gearview.cpp b/mdlviewer/src/gearview.cpp index bd2d22b..b65376e 100644 --- a/mdlviewer/src/gearview.cpp +++ b/mdlviewer/src/gearview.cpp @@ -207,8 +207,8 @@ void GearView::reloadRaceDeforms() { QString skelName = QString{"c%1b0001.skel"}.arg(raceCode, 4, 10, QLatin1Char{'0'}); mdlPart->setSkeleton(physis_skeleton_from_skel(physis_read_file(skelName.toStdString().c_str()))); - // racial deforms don't work on Hyur, not needed? TODO not sure - if (currentRace != Race::Hyur) { + // racial deforms don't work on Hyur Midlander, not needed? TODO not sure + if (currentSubrace != Subrace::Midlander) { QString deformName = QString{"c%1_deform.json"}.arg(raceCode, 4, 10, QLatin1Char{'0'}); mdlPart->loadRaceDeformMatrices(physis_read_file(deformName.toStdString().c_str())); } else {