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mdlviewer: Fix compile error due to MDLPart API change
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@ -32,7 +32,7 @@ MainWindow::MainWindow(GameData* data) : data(data), cache(FileCache{*data}) {
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auto buffer = physis_read_file(fileName.toStdString().c_str());
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part->addModel(physis_mdl_parse(buffer.size, buffer.data), {}, 0);
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part->addModel(physis_mdl_parse(buffer.size, buffer.data), QStringLiteral("mdl"), {}, 0);
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});
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fileMenu->addSeparator();
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