From cce7bb8e0a8f73d6c036ce7d9eebdb80c23af67f Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 14 Oct 2023 20:22:51 -0400 Subject: [PATCH] Load all index files, not just the ones from base game --- sagasu/src/filetreemodel.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/sagasu/src/filetreemodel.cpp b/sagasu/src/filetreemodel.cpp index bc489b4..199250e 100644 --- a/sagasu/src/filetreemodel.cpp +++ b/sagasu/src/filetreemodel.cpp @@ -18,11 +18,11 @@ FileTreeModel::FileTreeModel(bool showUnknown, QString gamePath, GameData *data) addKnownFolder(knownFolder); } - QDirIterator it(QStringLiteral("%1/sqpack/ffxiv").arg(gamePath)); + QDirIterator it(QStringLiteral("%1/sqpack").arg(gamePath), QDirIterator::Subdirectories); while (it.hasNext()) { it.next(); QFileInfo info = it.fileInfo(); - if (info.exists() && (info.completeSuffix() == QStringLiteral("win32.index") || info.completeSuffix() == QStringLiteral("win32.index2"))) { + if (info.exists() && (info.completeSuffix() == QStringLiteral("win32.index"))) { std::string pathStd = info.filePath().toStdString(); auto indexEntries = physis_index_parse(pathStd.c_str()); for (int i = 0; i < indexEntries.num_entries; i++) {