From d9da02cdeb5c0c84ff30894f7180fb196e1d1761 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Thu, 6 Jul 2023 17:38:01 -0400 Subject: [PATCH] Add bone editor to full model viewer --- mdlviewer/src/fullmodelviewer.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/mdlviewer/src/fullmodelviewer.cpp b/mdlviewer/src/fullmodelviewer.cpp index 7dc5548..2dd9c41 100644 --- a/mdlviewer/src/fullmodelviewer.cpp +++ b/mdlviewer/src/fullmodelviewer.cpp @@ -1,6 +1,7 @@ #include "fullmodelviewer.h" #include "magic_enum.hpp" +#include "boneeditor.h" #include FullModelViewer::FullModelViewer(GameData *data) : data(data) { @@ -12,7 +13,11 @@ FullModelViewer::FullModelViewer(GameData *data) : data(data) { setLayout(layout); gearView = new GearView(data); - layout->addWidget(gearView); + + auto viewportLayout = new QHBoxLayout(); + viewportLayout->addWidget(gearView, 1); + viewportLayout->addWidget(new BoneEditor(gearView)); + layout->addLayout(viewportLayout); auto controlLayout = new QHBoxLayout(); layout->addLayout(controlLayout);