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explorer: Rename to Sagasu
This commit is contained in:
parent
fb037761f6
commit
ebcdb54b41
5 changed files with 13 additions and 23 deletions
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@ -3,18 +3,17 @@
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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add_executable(explorer
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add_executable(novus-sagasu
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src/main.cpp
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src/mainwindow.cpp
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src/filetreewindow.cpp
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src/filepropertieswindow.cpp)
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target_include_directories(explorer
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target_include_directories(novus-sagasu
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PUBLIC
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include)
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target_link_libraries(explorer PUBLIC physis z ${LIBRARIES} Qt6::Core Qt6::Widgets novus-common)
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target_link_libraries(novus-sagasu PUBLIC physis z ${LIBRARIES} Qt6::Core Qt6::Widgets novus-common)
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install(TARGETS explorer
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DESTINATION "${INSTALL_BIN_PATH}")
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install(TARGETS novus-sagasu ${KF${QT_MAJOR_VERSION}_INSTALL_TARGETS_DEFAULT_ARGS})
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if(WIN32)
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get_target_property(QMAKE_EXE Qt5::qmake IMPORTED_LOCATION)
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@ -24,8 +23,8 @@ if(WIN32)
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find_program(WINDEPLOYQT_EXECUTABLE windeployqt HINTS "${QT_BIN_DIR}")
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# Run windeployqt immediately after build
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add_custom_command(TARGET explorer
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add_custom_command(TARGET novus-sagasu
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POST_BUILD
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COMMAND "${WINDEPLOYQT_ENV_SETUP}" && "${WINDEPLOYQT_EXECUTABLE}" \"$<TARGET_FILE:explorer>\"
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COMMAND "${WINDEPLOYQT_ENV_SETUP}" && "${WINDEPLOYQT_EXECUTABLE}" \"$<TARGET_FILE:novus-sagasu>\"
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)
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endif()
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@ -1,11 +1,3 @@
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# explorer
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# Sagasu
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This tool can list known files by libxiv, such as excel sheets.
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## Usage
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You must pass the path to your `sqpack` directory as the first argument.
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```bash
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$ explorer "C:\Program Files (x86)\SquareEnix\Final Fantasy XIV\game\sqpack"
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```
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Useful for exploring all known files in FFXIV data archives. It can view models and excel sheets within the program, without having to boot up Karuku or Armoury.
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@ -22,7 +22,7 @@ FileTreeWindow::FileTreeWindow(GameData* data, QWidget* parent) : QWidget(parent
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addPath(QStringLiteral("exd/root.exl"));
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auto sheetNames = physis_gamedata_get_all_sheet_names(data);
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/*auto sheetNames = physis_gamedata_get_all_sheet_names(data);
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for(int i = 0; i < sheetNames.name_count; i++) {
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auto sheetName = sheetNames.names[i];
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@ -38,7 +38,7 @@ FileTreeWindow::FileTreeWindow(GameData* data, QWidget* parent) : QWidget(parent
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addPath(QStringLiteral("exd/") + QString::fromStdString(path));
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}
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}
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}
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}*/
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treeWidget->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(treeWidget, &QTreeWidget::customContextMenuRequested, this, [this, treeWidget](const QPoint& pos) {
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@ -13,8 +13,7 @@
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int main(int argc, char* argv[]) {
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QApplication app(argc, argv);
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customizeAboutData(
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QStringLiteral("explorer"), QStringLiteral("Explorer"), QStringLiteral("Program to explore FFXIV dat files."));
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customizeAboutData(QStringLiteral("sagasu"), QStringLiteral("Sagasu"), QStringLiteral("Program to explore FFXIV data archives."));
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physis_initialize_logging();
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@ -19,7 +19,7 @@
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#include "filetreewindow.h"
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MainWindow::MainWindow(GameData* data) : data(data) {
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setWindowTitle(QStringLiteral("explorer"));
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setWindowTitle(QStringLiteral("Sagasu"));
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auto fileMenu = menuBar()->addMenu(QStringLiteral("File"));
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@ -37,7 +37,7 @@ MainWindow::MainWindow(GameData* data) : data(data) {
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helpMenu->addSeparator();
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auto aboutNovusAction = helpMenu->addAction(QStringLiteral("About explorer"));
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auto aboutNovusAction = helpMenu->addAction(QStringLiteral("About Sagasu"));
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aboutNovusAction->setIcon(QIcon::fromTheme(QStringLiteral("help-about")));
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connect(aboutNovusAction, &QAction::triggered, this, [this] {
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auto window = new KAboutApplicationDialog(KAboutData::applicationData(), this);
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