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4 commits

Author SHA1 Message Date
f63dcbe9b0 Make Dawntrail geometry rendering work
The biggest change is making the model data read from vertex streams,
like how the retail client is doing. The vertex bindings/locations
should be fixed, resilient for the future and work across more shader
packages.
2024-11-03 11:05:30 -05:00
3b8b867a02 Make glslang dependency optional
This is only needed for additional GLSL debug information, and is
definitely not required.
2024-05-18 17:31:14 +00:00
a812b37413 Move getShaderModuleResources to ShaderManager 2024-05-10 16:16:21 -04:00
1aa7c8c6ee Start moving shader stuff into it's own dedicated class
This is generally abstract from the game renderer, and can be useful
elsewhere. It's also really big!
2024-05-10 16:14:33 -04:00