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6 commits

Author SHA1 Message Date
e34daadbcd Split up Renderer's source files and a lot of refactoring
This now splits up the rendering system into sensible parts, and makes
it easier to switch between the simple renderer and the new experimental
one. Lots of refactors I needed to do for a while are now done, too.
2024-04-21 17:35:51 -04:00
0d303f0e6e Add dummy shader for testing purposes
This is used to make sure the vertex stage successfully completed, thats
it.
2024-04-21 11:50:39 -04:00
f95fd2efc2 Add a dedicated skinned shader
This is to prevent trying to use bone transforms on terrain.
2024-02-02 14:37:58 -05:00
5c9284106f renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
749ad49c3a Ensure compliance with REUSE, add to CI 2023-08-06 08:50:33 -04:00
338c485018 Load vertex data and load shaders from disk 2022-04-12 00:54:11 -04:00