This is super basic at the moment, but still super cool!
The game has *tons* of Lua scripts for event scripting, and are very interesting to explore. I had to do manually call luadec before, but now it should be much easier by automatically decompiling Lua scripts in the Data Explorer.
This will eventually use more KStandardAction, and gets rid of our custom code which is just doing a worse job than KXmlGui.
To try to cut down the amount of top-level folders