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Author SHA1 Message Date
dfef9fdccf Draw spheres at every instance object location
Now we can see where each object is (there's no way to tell them apart
yet.) The rendering is also extremely inefficient, so don't be surprised
if it slows down on your computer.
2025-05-13 16:57:37 -04:00
fc327ba8b5 Fix the object pass, start rendering a sphere
The sphere doesn't look correct (bad vertex stride) but that doesn't
matter. I need to expose the object's transform in libphysis next,
before we can start drawing.
2025-05-13 16:41:52 -04:00