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Author SHA1 Message Date
66808619f3 Load a bunch of possible LGB files
This now loads the various LGB names I know of when opening a map in the
editor, and they are properly categorized in the object list widget. The
next step is drawing these in the view or adding a property pane.
2025-05-13 16:08:19 -04:00
fa47841440 Add object list to map editor, begin parsing background LGB
This is super basic at the moment, but still super cool!
2025-05-13 15:51:35 -04:00