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6 commits

Author SHA1 Message Date
695ec80635 Fix undefined variable error 2025-05-14 22:26:57 -04:00
75a094134a Begin loading BG objects from the LGB
It "works" but it's too slow to actually all of them and
takes way too much memory.
2025-05-14 21:07:12 -04:00
dfef9fdccf Draw spheres at every instance object location
Now we can see where each object is (there's no way to tell them apart
yet.) The rendering is also extremely inefficient, so don't be surprised
if it slows down on your computer.
2025-05-13 16:57:37 -04:00
93bb7fec43 Begin adding support for drawing additional objects in the renderer
This will be used in the map editor to draw where objects are. It
doesn't draw anything yet, and can't until we get LGB support in
libphysis.
2025-05-13 15:19:11 -04:00
f15049d6aa Map Editor: Begin adding support for materials 2024-05-27 13:15:50 -04:00
b6cc54405c Move applications to their own folder
To try to cut down the amount of top-level folders
2024-05-10 16:44:45 -04:00
Renamed from mapeditor/src/mapview.cpp (Browse further)