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3 commits

Author SHA1 Message Date
a0e3e41303 Fix rendering on Windows
At least on my machine, the AMD Windows Vulkan driver is way more strict
compared to Linux.

* The correct device features are now enabled.
* Image usage flags for offscreen textures are corrected.
2024-04-25 18:48:21 -04:00
af806bff63 Remove hardcoded character.shpk path
Now the new renderer should load the material's requested shader package
2024-04-21 19:07:09 -04:00
e34daadbcd Split up Renderer's source files and a lot of refactoring
This now splits up the rendering system into sensible parts, and makes
it easier to switch between the simple renderer and the new experimental
one. Lots of refactors I needed to do for a while are now done, too.
2024-04-21 17:35:51 -04:00