35dab8e925
Start working on semi-transparency composite
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The composite renders and "works" but there's some sort of alpha issue.
2024-04-27 15:05:36 -04:00
74f754b382
Implement some stuff required for skin shaders
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Punching some holes to allow shaders to access textures
2024-04-21 19:45:21 -04:00
af806bff63
Remove hardcoded character.shpk path
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Now the new renderer should load the material's requested shader package
2024-04-21 19:07:09 -04:00
dcb54cf4e3
Begin working on bone support for the new renderer
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Doesn't work completely yet (not sure why) but for basic items it works.
2024-04-21 18:49:48 -04:00
e34daadbcd
Split up Renderer's source files and a lot of refactoring
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This now splits up the rendering system into sensible parts, and makes
it easier to switch between the simple renderer and the new experimental
one. Lots of refactors I needed to do for a while are now done, too.
2024-04-21 17:35:51 -04:00