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12 commits

Author SHA1 Message Date
0f75e9730c armoury: Embed shaders, skeletons (for now) to allow it to run
Previously you needed the secret sauce of shader files and skeleton
files from TexTools in the same directory, now this is all embedded in
the application.
2023-10-10 17:16:11 -04:00
1cd3f989df common: Add mutex guards to the FileCache 2023-09-26 20:20:36 -04:00
43c394bbf4 Fix REUSE 2023-09-26 00:44:58 -04:00
48d9cbf9ad common: Add avatar url to KAboutData 2023-09-26 00:42:57 -04:00
4cd6f17439 Port to Qt6 2023-09-26 00:37:55 -04:00
e67011ad71 common: Add cache for checking existence of files
This can speed up operations quickly, as files aren't expected to be
changed, and it prevents an index read.
2023-09-25 22:03:42 -04:00
cfee6775f4 Use KAboutApplicationWindow instead of our custom one 2023-09-23 15:45:38 -04:00
94758b35b4 Haha, fix REUSE lint again 2023-09-23 15:28:34 -04:00
127b57b820 Add a settings file to store the game directory 2023-09-23 15:21:36 -04:00
749ad49c3a Ensure compliance with REUSE, add to CI 2023-08-06 08:50:33 -04:00
47d612eb8f Add file cache and concurrent item loading to speed up mdlviewer
Instead of extracting item sheets one at a time, it's now done on
multiple threads. Loading gear is now faster since reused files are
cached, switching between races is still wasteful, but it's a good
enough improvement for now.
2023-07-09 10:54:27 -04:00
31f7e5733e Add about window to exdviewer and explorer as well 2023-07-08 10:33:12 -04:00