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Author SHA1 Message Date
da0240b3bf Separate map layers into their own tree items 2025-05-17 11:17:20 -04:00
66808619f3 Load a bunch of possible LGB files
This now loads the various LGB names I know of when opening a map in the
editor, and they are properly categorized in the object list widget. The
next step is drawing these in the view or adding a property pane.
2025-05-13 16:08:19 -04:00
8ba4d0ba6f Create a proper ObjectListModel
Eventually we want to load multiple LGBs at once (and categorize objects
further, of course) so we need an actual tree model.
2025-05-13 16:03:27 -04:00