e76a14fa6a
Fix REUSE compliance, for our new kxmlgui files
2024-06-29 10:35:23 -04:00
6e4e8c81a2
Add AppStream metadata
2024-05-27 16:48:12 -04:00
105f59c1f2
Add Flatpak manifest to REUSE
2024-05-27 16:38:21 -04:00
2720e5fd7a
Add a new game launcher program
...
This is simplistic for now, but I want to expand it for quick offline
testing.
2024-05-18 15:14:22 -04:00
f57c9329ba
Fix REUSE metadata due to apps moves
2024-05-10 16:48:04 -04:00
7e5387a6ea
Add REUSE compliance check
2024-04-28 07:14:55 -04:00
6dc9475419
Fix REUSE
2024-02-02 14:29:57 -05:00
df91612829
Remove bonedecomp since it's not needed anymore
2023-10-13 15:37:03 -04:00
70cbd9672c
armoury: Remove hardcoded skeleton and deform JSON, read them from game
...
Physis gained skeleton and deform file read support, so we can use that
and extract these directly from the game (without help of the Havok SDK
like TexTools.) The racial deform is still slightly off, but this is
still a pretty big milestone.
2023-10-13 15:03:17 -04:00
8070d36b2a
Fix REUSE lint for new README files
2023-10-10 18:03:15 -04:00
0f75e9730c
armoury: Embed shaders, skeletons (for now) to allow it to run
...
Previously you needed the secret sauce of shader files and skeleton
files from TexTools in the same directory, now this is all embedded in
the application.
2023-10-10 17:16:11 -04:00
2a4efbf431
Fix REUSE
2023-10-04 18:13:09 -04:00
5c9284106f
renderer: Add support for imgui
2023-09-26 17:10:18 -04:00
bb7925173e
Fix REUSE, again
2023-09-23 14:57:46 -04:00
3fdd166c7f
Make REUSE happy again
2023-08-31 14:21:19 +02:00
749ad49c3a
Ensure compliance with REUSE, add to CI
2023-08-06 08:50:33 -04:00