// SPDX-FileCopyrightText: 2024 Joshua Goins // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include #include "filecache.h" struct GameData; class MainWindow : public KXmlGuiWindow { Q_OBJECT public: explicit MainWindow(GameData *data); private: GameData *data = nullptr; FileCache cache; physis_Material m_material; };