// SPDX-FileCopyrightText: 2023 Joshua Goins // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include "filecache.h" #include #include struct GameData; class MDLPart; class MainWindow : public KXmlGuiWindow { Q_OBJECT public: explicit MainWindow(GameData *data); private: void setupActions(); GameData *data = nullptr; MDLPart *part = nullptr; FileCache cache; QFormLayout *m_detailsLayout = nullptr; };