# Novus [![sourcehut](https://img.shields.io/badge/repository-sourcehut-lightgrey.svg?logo=data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZlcnNpb249IjEuMSINCiAgICB3aWR0aD0iMTI4IiBoZWlnaHQ9IjEyOCI+DQogIDxkZWZzPg0KICAgIDxmaWx0ZXIgaWQ9InNoYWRvdyIgeD0iLTEwJSIgeT0iLTEwJSIgd2lkdGg9IjEyNSUiIGhlaWdodD0iMTI1JSI+DQogICAgICA8ZmVEcm9wU2hhZG93IGR4PSIwIiBkeT0iMCIgc3RkRGV2aWF0aW9uPSIxLjUiDQogICAgICAgIGZsb29kLWNvbG9yPSJibGFjayIgLz4NCiAgICA8L2ZpbHRlcj4NCiAgICA8ZmlsdGVyIGlkPSJ0ZXh0LXNoYWRvdyIgeD0iLTEwJSIgeT0iLTEwJSIgd2lkdGg9IjEyNSUiIGhlaWdodD0iMTI1JSI+DQogICAgICA8ZmVEcm9wU2hhZG93IGR4PSIwIiBkeT0iMCIgc3RkRGV2aWF0aW9uPSIxLjUiDQogICAgICAgIGZsb29kLWNvbG9yPSIjQUFBIiAvPg0KICAgIDwvZmlsdGVyPg0KICA8L2RlZnM+DQogIDxjaXJjbGUgY3g9IjUwJSIgY3k9IjUwJSIgcj0iMzglIiBzdHJva2U9IndoaXRlIiBzdHJva2Utd2lkdGg9IjQlIg0KICAgIGZpbGw9Im5vbmUiIGZpbHRlcj0idXJsKCNzaGFkb3cpIiAvPg0KICA8Y2lyY2xlIGN4PSI1MCUiIGN5PSI1MCUiIHI9IjM4JSIgc3Ryb2tlPSJ3aGl0ZSIgc3Ryb2tlLXdpZHRoPSI0JSINCiAgICBmaWxsPSJub25lIiBmaWx0ZXI9InVybCgjc2hhZG93KSIgLz4NCjwvc3ZnPg0KCg==)](https://git.sr.ht/~redstrate/novus) [![GitHub mirror](https://img.shields.io/badge/mirror-GitHub-black.svg?logo=github)](https://github.com/redstrate/novus) [![ryne.moe mirror](https://img.shields.io/badge/mirror-ryne.moe-red.svg?logo=git)](https://git.ryne.moe/redstrate/novus) This is a collection of cross-platform, FFXIV modding tools. These don't use any pre-existing modding framework (Lumina, xivModdingFramework, etc) but instead my own custom modding library, [libxiv](https://git.sr.ht/~redstrate/libxiv). The goal is to create a good set of tools that isn't based on WPF and C#, and can work cross-platform without having to resort to Wine. **Note:** This is alpha level software, not intended to be usable in any capacity at the moment. Thus, I have not tagged any stable releases. ## exdviewer This is used to view excel data from the game. It's pretty basic right now but it seems to read anything I throw at it just fine. ![exdviewer screenshot](misc/exdviewer-screenshot.png) ### Usage You must pass the path to your `sqpack` directory as the first argument. `exdviewer.exe C:\Program Files (x86)\SquareEnix\Final Fantasy XIV\game\sqpack` ## mdlviewer mdlviewer can display any arbitrary mdl file from the game, provided that it's supported by libxiv and you know it's path. ![mdlviewer screenshot](misc/mdlviewer-screenshot.png) ### Usage You must pass the path to your `sqpack` directory as the first argument. `mdlviewer.exe C:\Program Files (x86)\SquareEnix\Final Fantasy XIV\game\sqpack`