#include "fullmodelviewer.h" #include "boneeditor.h" #include "magic_enum.hpp" #include #include #include #include #include #include FullModelViewer::FullModelViewer(GameData* data, FileCache& cache) : data(data) { setWindowTitle("Full Model Viewer"); setMinimumWidth(640); setMinimumHeight(480); auto layout = new QVBoxLayout(); setLayout(layout); auto menuBar = new QMenuBar(); layout->addWidget(menuBar); auto fileMenu = menuBar->addMenu("File"); auto datOpenAction = fileMenu->addAction("Load character DAT..."); connect(datOpenAction, &QAction::triggered, [=] { auto fileName = QFileDialog::getOpenFileName(nullptr, "Open DAT File", "~", "FFXIV Character DAT File (*.dat)"); auto buffer = physis_read_file(fileName.toStdString().c_str()); auto charDat = physis_chardat_parse(buffer); gearView->setRace(charDat.race); gearView->setGender(charDat.gender); //gearView->setSubrace(charDat.subrace); gearView->setFace(charDat.head); gearView->setHair(charDat.hair); updateBustScaling((float)charDat.bust / 100.0f); updateHeightScaling((float)charDat.height / 100.0f); }); cmp = physis_cmp_parse(physis_gamedata_extract_file(data, "chara/xls/charamake/human.cmp")); gearView = new GearView(data, cache); updateCharacterParameters(); connect(gearView, &GearView::modelReloaded, this, &FullModelViewer::updateCharacterParameters); auto viewportLayout = new QHBoxLayout(); viewportLayout->addWidget(gearView, 1); layout->addLayout(viewportLayout); auto characterEditorWidget = new QWidget(); auto characterEditorLayout = new QFormLayout(); characterEditorWidget->setLayout(characterEditorLayout); auto characterHeight = new QSlider(); characterHeight->setOrientation(Qt::Horizontal); characterHeight->setSliderPosition(50); connect(characterHeight, &QSlider::sliderMoved, this, [this](int position) { const float scale = (float)position / 100.0f; updateHeightScaling(scale); }); characterEditorLayout->addRow("Height", characterHeight); auto bustSize = new QSlider(); bustSize->setOrientation(Qt::Horizontal); bustSize->setSliderPosition(50); connect(bustSize, &QSlider::sliderMoved, this, [this](int position) { const float scale = (float)position / 100.0f; updateBustScaling(scale); }); characterEditorLayout->addRow("Bust Size", bustSize); characterEditorLayout->addWidget(addFaceGroup()); characterEditorLayout->addWidget(addHairGroup()); characterEditorLayout->addWidget(addEarGroup()); characterEditorLayout->addWidget(addTailGroup()); auto tabWidget = new QTabWidget(); tabWidget->addTab(new BoneEditor(gearView), "Bone Editor"); tabWidget->addTab(characterEditorWidget, "Character Editor"); viewportLayout->addWidget(tabWidget); auto controlLayout = new QHBoxLayout(); layout->addLayout(controlLayout); raceCombo = new QComboBox(); controlLayout->addWidget(raceCombo); for (auto [race, race_name] : magic_enum::enum_entries()) { raceCombo->addItem(race_name.data(), (int)race); } subraceCombo = new QComboBox(); connect(subraceCombo, qOverload(&QComboBox::currentIndexChanged), [this](int index) { gearView->setSubrace((Subrace)subraceCombo->itemData(index).toInt()); }); controlLayout->addWidget(subraceCombo); connect(raceCombo, qOverload(&QComboBox::currentIndexChanged), [this](int index) { gearView->setRace((Race)raceCombo->itemData(index).toInt()); updateSupportedSubraces(); }); updateSupportedSubraces(); genderCombo = new QComboBox(); connect(genderCombo, qOverload(&QComboBox::currentIndexChanged), [this](int index) { gearView->setGender((Gender)genderCombo->itemData(index).toInt()); }); controlLayout->addWidget(genderCombo); for (auto [gender, gender_name] : magic_enum::enum_entries()) { genderCombo->addItem(gender_name.data(), (int)gender); } connect(this, &FullModelViewer::gearChanged, this, &FullModelViewer::reloadGear); reloadGear(); } void FullModelViewer::clear() { topSlot.reset(); bottomSlot.reset(); Q_EMIT gearChanged(); } void FullModelViewer::addGear(GearInfo& info) { switch (info.slot) { case Slot::Body: topSlot = info; break; case Slot::Legs: bottomSlot = info; break; default: break; } Q_EMIT gearChanged(); } void FullModelViewer::reloadGear() { gearView->clear(); if (topSlot.has_value()) { gearView->addGear(*topSlot); } else { // smallclothes body GearInfo info = {}; info.name = "Smallclothes Body"; info.slot = Slot::Body; gearView->addGear(info); } if (bottomSlot.has_value()) { gearView->addGear(*bottomSlot); } else { // smallclothes legs GearInfo info = {}; info.name = "Smallclothes Legs"; info.slot = Slot::Legs; gearView->addGear(info); } // smallclothes hands { GearInfo info = {}; info.name = "Smallclothes Hands"; info.slot = Slot::Hands; gearView->addGear(info); } // smallclothes hands { GearInfo info = {}; info.name = "Smallclothes Feet"; info.slot = Slot::Feet; gearView->addGear(info); } } void FullModelViewer::updateHeightScaling(float scale) { auto& boneData = *gearView->part().skeleton; for (int i = 0; i < boneData.num_bones; i++) { const std::string_view name{boneData.bones[i].name}; if (name == "n_root") { auto racialScaling = physis_cmp_get_racial_scaling_parameters(cmp, gearView->currentRace, gearView->currentSubrace); const float minSize = gearView->currentGender == Gender::Male ? racialScaling.male_min_size : racialScaling.female_min_size; const float maxSize = gearView->currentGender == Gender::Male ? racialScaling.male_max_size : racialScaling.female_max_size; const float size = glm::mix(minSize, maxSize, scale); boneData.bones[i].scale[0] = size; boneData.bones[i].scale[1] = size; boneData.bones[i].scale[2] = size; gearView->part().reloadRenderer(); } } heightScale = scale; } void FullModelViewer::updateBustScaling(float scale) { auto& boneData = *gearView->part().skeleton; for (int i = 0; i < boneData.num_bones; i++) { const std::string_view name{boneData.bones[i].name}; if (name == "j_mune_l" || name == "j_mune_r") { auto racialScaling = physis_cmp_get_racial_scaling_parameters(cmp, gearView->currentRace, gearView->currentSubrace); const float rangeX = glm::mix(racialScaling.bust_min_x, racialScaling.bust_max_x, scale); const float rangeY = glm::mix(racialScaling.bust_min_y, racialScaling.bust_max_y, scale); const float rangeZ = glm::mix(racialScaling.bust_min_z, racialScaling.bust_max_z, scale); boneData.bones[i].scale[0] = rangeX; boneData.bones[i].scale[1] = rangeY; boneData.bones[i].scale[2] = rangeZ; gearView->part().reloadRenderer(); } } bustScale = scale; } void FullModelViewer::updateCharacterParameters() { updateHeightScaling(heightScale); updateBustScaling(bustScale); } void FullModelViewer::updateSupportedSubraces() { subraceCombo->clear(); for (auto subrace : physis_get_supported_subraces(gearView->currentRace).subraces) { subraceCombo->addItem(magic_enum::enum_name(subrace).data(), (int)subrace); } } QGroupBox* FullModelViewer::addFaceGroup() { auto faceGroup = new QGroupBox("Face"); auto faceGroupLayout = new QVBoxLayout(); faceGroup->setLayout(faceGroupLayout); auto faceRadio1 = new QRadioButton("Face 1"); connect(faceRadio1, &QRadioButton::clicked, this, [=] { gearView->setFace(1); }); faceGroupLayout->addWidget(faceRadio1); auto faceRadio2 = new QRadioButton("Face 2"); connect(faceRadio2, &QRadioButton::clicked, this, [=] { gearView->setFace(2); }); faceGroupLayout->addWidget(faceRadio2); auto faceRadio3 = new QRadioButton("Face 3"); connect(faceRadio3, &QRadioButton::clicked, this, [=] { gearView->setFace(3); }); faceGroupLayout->addWidget(faceRadio3); return faceGroup; } QGroupBox* FullModelViewer::addHairGroup() { auto hairGroup = new QGroupBox("Hair"); auto hairGroupLayout = new QVBoxLayout(); hairGroup->setLayout(hairGroupLayout); auto hairRadio1 = new QRadioButton("Hair 1"); connect(hairRadio1, &QRadioButton::clicked, this, [=] { gearView->setHair(1); }); hairGroupLayout->addWidget(hairRadio1); auto hairRadio2 = new QRadioButton("Hair 2"); connect(hairRadio2, &QRadioButton::clicked, this, [=] { gearView->setHair(2); }); hairGroupLayout->addWidget(hairRadio2); auto hairRadio3 = new QRadioButton("Hair 3"); connect(hairRadio3, &QRadioButton::clicked, this, [=] { gearView->setHair(3); }); hairGroupLayout->addWidget(hairRadio3); return hairGroup; } QGroupBox* FullModelViewer::addEarGroup() { auto earGroup = new QGroupBox("Ears"); auto earGroupLayout = new QVBoxLayout(); earGroup->setLayout(earGroupLayout); auto earRadio1 = new QRadioButton("Ears 1"); connect(earRadio1, &QRadioButton::clicked, this, [=] { gearView->setEar(1); }); earGroupLayout->addWidget(earRadio1); auto earRadio2 = new QRadioButton("Ears 2"); connect(earRadio2, &QRadioButton::clicked, this, [=] { gearView->setEar(2); }); earGroupLayout->addWidget(earRadio2); auto earRadio3 = new QRadioButton("Ears 3"); connect(earRadio3, &QRadioButton::clicked, this, [=] { gearView->setEar(3); }); earGroupLayout->addWidget(earRadio3); return earGroup; } QGroupBox* FullModelViewer::addTailGroup() { auto tailGroup = new QGroupBox("Tail"); auto tailGroupLayout = new QVBoxLayout(); tailGroup->setLayout(tailGroupLayout); auto tailRadio1 = new QRadioButton("Tail 1"); connect(tailRadio1, &QRadioButton::clicked, this, [=] { gearView->setTail(1); }); tailGroupLayout->addWidget(tailRadio1); auto tailRadio2 = new QRadioButton("Tail 2"); connect(tailRadio2, &QRadioButton::clicked, this, [=] { gearView->setTail(2); }); tailGroupLayout->addWidget(tailRadio2); auto tailRadio3 = new QRadioButton("Tail 3"); connect(tailRadio3, &QRadioButton::clicked, this, [=] { gearView->setTail(3); }); tailGroupLayout->addWidget(tailRadio3); return tailGroup; } #include "moc_fullmodelviewer.cpp"