# SPDX-FileCopyrightText: 2023 Joshua Goins # SPDX-License-Identifier: CC0-1.0 add_executable(armoury src/main.cpp src/mainwindow.cpp src/vec3edit.cpp include/vec3edit.h src/gearview.cpp src/singlegearview.cpp src/fullmodelviewer.cpp src/quaternionedit.cpp src/boneeditor.cpp src/cmpeditor.cpp src/gearlistwidget.cpp src/gearlistmodel.cpp) target_include_directories(armoury PUBLIC include PRIVATE ${CMAKE_BINARY_DIR}) target_link_libraries(armoury PUBLIC ${LIBRARIES} Qt6::Core Qt6::Widgets Qt6::Concurrent magic_enum physis z mdlpart NovusCommon) install(TARGETS armoury DESTINATION "${INSTALL_BIN_PATH}") if(WIN32) get_target_property(QMAKE_EXE Qt5::qmake IMPORTED_LOCATION) get_filename_component(QT_BIN_DIR "${QMAKE_EXE}" DIRECTORY) find_program(WINDEPLOYQT_ENV_SETUP qtenv2.bat HINTS "${QT_BIN_DIR}") find_program(WINDEPLOYQT_EXECUTABLE windeployqt HINTS "${QT_BIN_DIR}") # Run windeployqt immediately after build add_custom_command(TARGET armoury POST_BUILD COMMAND "${WINDEPLOYQT_ENV_SETUP}" && "${WINDEPLOYQT_EXECUTABLE}" \"$\" ) endif()