// SPDX-FileCopyrightText: 2023 Joshua Goins // SPDX-License-Identifier: GPL-3.0-or-later #include "gearlistwidget.h" #include #include #include #include #include "gearlistmodel.h" GearListWidget::GearListWidget(GameData *data, QWidget *parent) : QWidget(parent) , data(data) { auto layout = new QVBoxLayout(); layout->setContentsMargins(0, 0, 0, 0); layout->setSpacing(0); setLayout(layout); auto searchModel = new QSortFilterProxyModel(); searchModel->setRecursiveFilteringEnabled(true); searchModel->setFilterCaseSensitivity(Qt::CaseSensitivity::CaseInsensitive); auto searchEdit = new QLineEdit(); searchEdit->setPlaceholderText(QStringLiteral("Search...")); searchEdit->setClearButtonEnabled(true); searchEdit->setProperty("_breeze_borders_sides", QVariant::fromValue(QFlags{Qt::BottomEdge})); connect(searchEdit, &QLineEdit::textChanged, this, [=](const QString &text) { searchModel->setFilterRegularExpression(text); }); layout->addWidget(searchEdit); auto originalModel = new GearListModel(data); searchModel->setSourceModel(originalModel); listWidget = new QTreeView(); listWidget->setModel(searchModel); connect(listWidget, &QTreeView::clicked, [this, searchModel, originalModel](const QModelIndex &item) { if (auto gear = originalModel->getGearFromIndex(searchModel->mapToSource(item))) { Q_EMIT gearSelected(*gear); } }); layout->addWidget(listWidget); } #include "moc_gearlistwidget.cpp"