#pragma once #include #include #include #include #include #include "gearview.h" #include "fullmodelviewer.h" #include "singlegearview.h" struct GameData; class MainWindow : public QMainWindow { public: explicit MainWindow(GameData* data); private: std::vector gears; SingleGearView* gearView = nullptr; FullModelViewer* fullModelViewer = nullptr; GameData& data; };