// SPDX-FileCopyrightText: 2023 Joshua Goins // SPDX-License-Identifier: GPL-3.0-or-later #include "settingswindow.h" #include #include #include #include #include #include #include SettingsWindow::SettingsWindow(QWidget *parent) : QWidget(parent) { setWindowTitle(QStringLiteral("Settings")); auto layout = new QVBoxLayout(); setLayout(layout); auto penumbraBox = new QGroupBox(QStringLiteral("Penumbra Output")); layout->addWidget(penumbraBox); auto penumbraLayout = new QFormLayout(); penumbraBox->setLayout(penumbraLayout); auto outputBoxLayoutContainer = new QWidget(this); auto outputBoxLayout = new QHBoxLayout(outputBoxLayoutContainer); outputBoxLayout->setContentsMargins(0, 0, 0, 0); KConfig config(QStringLiteral("novusrc")); KConfigGroup game = config.group("Armoury"); m_outputLineEdit = new QLineEdit(); m_outputLineEdit->setText(game.readEntry("PenumbraOutputDirectory")); m_outputLineEdit->setClearButtonEnabled(true); outputBoxLayout->addWidget(m_outputLineEdit); auto selectHomeUrlButton = new QPushButton(QIcon::fromTheme(QStringLiteral("folder-open")), QString()); connect(selectHomeUrlButton, &QPushButton::clicked, this, [this] { QUrl url = QFileDialog::getExistingDirectoryUrl(this, QString()); if (!url.isEmpty()) { m_outputLineEdit->setText(url.toDisplayString(QUrl::PreferLocalFile)); } }); outputBoxLayout->addWidget(selectHomeUrlButton); penumbraLayout->addRow(QStringLiteral("Output Directory"), outputBoxLayoutContainer); auto bottomButtonLayout = new QHBoxLayout(); layout->addLayout(bottomButtonLayout); auto cancelButton = new QPushButton(QIcon::fromTheme(QStringLiteral("dialog-close")), QStringLiteral("Cancel")); connect(cancelButton, &QPushButton::clicked, this, &QWidget::close); bottomButtonLayout->addWidget(cancelButton); bottomButtonLayout->addStretch(1); auto saveButton = new QPushButton(QIcon::fromTheme(QStringLiteral("dialog-ok")), QStringLiteral("Apply")); connect(saveButton, &QPushButton::clicked, this, [this] { applySettings(); close(); }); bottomButtonLayout->addWidget(saveButton); } void SettingsWindow::applySettings() { KConfig config(QStringLiteral("novusrc")); KConfigGroup game = config.group("Armoury"); game.writeEntry("PenumbraOutputDirectory", m_outputLineEdit->text()); }