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Previously you needed the secret sauce of shader files and skeleton files from TexTools in the same directory, now this is all embedded in the application. |
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.. | ||
boneeditor.cpp | ||
cmpeditor.cpp | ||
fullmodelviewer.cpp | ||
gearlistmodel.cpp | ||
gearlistwidget.cpp | ||
gearview.cpp | ||
main.cpp | ||
mainwindow.cpp | ||
quaternionedit.cpp | ||
singlegearview.cpp | ||
vec3edit.cpp |