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This will eventually use more KStandardAction, and gets rid of our custom code which is just doing a worse job than KXmlGui.
22 lines
No EOL
362 B
C++
22 lines
No EOL
362 B
C++
// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <KXmlGuiWindow>
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#include "filecache.h"
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struct GameData;
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class MainWindow : public KXmlGuiWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(GameData *data);
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private:
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GameData *data = nullptr;
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FileCache cache;
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}; |