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Adds basic glTF import (although right now it only imports back positions) and fixes support for more of the vertex data that's available to us. The MDL file isn't written back out yet either, it only displays in the viewport. |
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.. | ||
compile_shaders.sh | ||
imgui.frag | ||
imgui.frag.spv | ||
imgui.vert | ||
imgui.vert.spv | ||
mesh.frag | ||
mesh.frag.spv | ||
mesh.vert | ||
mesh.vert.spv |