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This allows us to properly support a wider variety of shader packages and also don't have to worry about Dawntrail specifically for now. |
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shaders | ||
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CMakeLists.txt | ||
README.md |
Renderer
This handles rendering FFXIV visual data, such as models and materials.
Currently it has a basic rendering method enabled by default, which is limited to displaying a material's diffuse texture and not much else.
Experimental
There's a more advanced renderer which is still in development, which uses the game's own shaders to render models. Launch any Novus tool with NOVUS_USE_NEW_RENDERER=1
set to enable it.