This is similar to FFXIVExplorer, where you can view a list of known files in a nice tree view. |
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exdviewer | ||
explorer | ||
libxiv@ce7c99c3de | ||
mdlviewer | ||
misc | ||
renderer | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
LICENSE | ||
README.md |
Novus
This is a collection of cross-platform, FFXIV modding tools. These don't use any pre-existing modding framework (Lumina, xivModdingFramework, etc) but instead my own custom modding library, libxiv.
The goal is to create a good set of tools that isn't based on WPF and C#, and can work cross-platform without having to resort to Wine.
Note: This is alpha level software, not intended to be usable in any capacity at the moment. Thus, I have not tagged any stable releases.
exdviewer
This is used to view excel data from the game. It's pretty basic right now but it seems to read anything I throw at it just fine.
Usage
You must pass the path to your sqpack
directory as the first argument.
exdviewer.exe C:\Program Files (x86)\SquareEnix\Final Fantasy XIV\game\sqpack
mdlviewer
This can display any arbitrary model from the game, as long as it's supported by libxiv.
Usage
You must pass the path to your sqpack
directory as the first argument.
mdlviewer.exe C:\Program Files (x86)\SquareEnix\Final Fantasy XIV\game\sqpack
Note
The viewport uses Vulkan, so it must be supported on your system in order to work.
If you're running mdlviewer on macOS (where Qt builds usually don't ship with MoltenVK unfortunatey) mdlviewer will automatically reconfigure itself to use a standalone SDL2 window.
explorer
This tool can list known files by libxiv, such as excel sheets.
Usage
You must pass the path to your sqpack
directory as the first argument.
explorer.exe C:\Program Files (x86)\SquareEnix\Final Fantasy XIV\game\sqpack